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Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!
The Hutt Home Defense Fleet features heavy armor, and above average shielding. Hutt weapons are comprised mainly of mass drivers, concussion missiles, anti-captial ship missiles, light lasers and black market-grade turbolasers which are comparable to the Imperial green turbolasers. Hutts do not have the advantage of Ion weaponry or point-defense weaponry always, so they often rely on the brute force of their warships or the acquiring of other nations's starships through black market trade.
The Hutt carrier is heavily armored and decently shielded. It's weapon systems feature 8 dual light laser turrets, and 4 concussion missile launchers allowing it to have a long range punch while hanging back behind the fleet to tend to fighters.
Model Design: Warb Null
Model Edits/Details: Burntstrobe
The first render of the Hutt Fleet. This ships is not textured yet, just colored in the rendering program.
Warb has created the entire ship himself, I only added the turrets (created by Warb also).
Are the Hutts a playable faction? Or just a CPU faction?
Does this remind anyone else of a two-headed chicken?
Id say more of a two headed rooster with those two red crests
NOOO CANNOT UNSEE :'(
Shucks, no ones going to look at my update noe that this is up lol. Great work guys keep it up!
So from the turret size this comes out 600-800 meters?
The Hutt Empire IS the 3rd playable faction.
The ship is a little longer than 1/2 the length of a Bothan Assault Cruiser, so about 500-550. Hutts use technology different than the New Republic/Empire due to not having access to the inner core world weapon manufactures. They have slightly larger turrets but they are also more armored, making them a bit tougher to destroy.
The GA rely on shielding and advanced weaponry, the Hutts have tougher armor and more conventional (non energy based) weapons, and the Yuuzhan Vong rely on pure terror and the stuff nightmares are made of.
Interesting. Seeing as you have Imperial worlds and ships are they rolled into the NR/GA from the beginning? And will Hutts be the most challenging faction to play as seeing as their ships are smaller?
Ah just went to your main page and saw your answer to someone else ab about the whole Remnant part of GA question
Amazing work! So is the Corellian sub faction all wrapped and done, with no more production required? I cant remember but i think i counted close to 15 ships which is a fantastic amount just for a sub faction. As far as the sub factions go, are you planning to include land for them as well or just space? Land would be amazing but would require alot more work, maybe too much, especially since they are just subfactions. But again, great work.
We have much more to show, just stay with us and more will make sense as we proceed :)
What fighters will it launch?
We have an assortment of Hutt fighters but they have not yet been assigned to specific ships,
Lol so much comparison to the hapans nova cruisers