a homeworld2 mod from china and still in progress.DON'T EXTRACT my mods thanks.("please don't use my ships in your mod") powered by Xsystem.

Report abuse yaodumod0.9fix version
Filename
yaodumod0.9.exe
Type
Full Version
Uploader
fairy_queen
Date
Mar 22nd, 2012
Size
317.41mb (332,825,479 bytes)
Downloads
2,865 (1 today)
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Description

remake the title and fix the language problem.but the intall pack is still in chinese.

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yaodumod0.9fix version
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Temeter
Temeter Mar 23 2012, 7:38am says:

Nice, this one finally works. By the way, do you still need help with missing or incomplete english ship-names? I could make a list.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 8:04am replied:

I dont think she does, as I have already told her i translated the entire Chinese local into an English one but wanted to do it herself it seems.
The Engine.ucs file in the Chinese version is 1222 lines but my translated version is 7914.
The ship.ucs is missing some lines too.

If you want you can test my ai script. when i figure out the classdef bug i have.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 8:12am replied:

Also if you want to make a list of the used ships that would be helpful. That includes the used correct ship folders. Been having problem with the classdef.

Some ships dont exist ingame but are in the mod folder ie vgr_lightcruiser, 1, 2, 3.

I have had the hig and vgr cpuresearch.lua working but not the cpubuild.lua due to the ship classdef.lua.

+1 vote     reply to comment
Temeter
Temeter Mar 23 2012, 8:35am replied:

Well, there was still the news where she asked for remaining chinese characters. When that's finished, i'm afraid there isn't much i can do. Of course, i can open bigs and use the editor, but i know next to nothing about modding itself.
Still, i'm willing to help, just ask if i can do something. I've got vacation anyway from today on^^

By the way, the Vaygr got a light cruiser. Just built a few of them yesterday. I don't know if that's things folder got a different name, though.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 26 2012, 10:02am replied:

I know it has them just not 3 of them for the 3 files :P

+1 vote     reply to comment
fairy_queen Author
fairy_queen Mar 23 2012, 10:42am replied:

yes,i need it,THX

+1 vote   reply to comment
willyTHERAVEGER
willyTHERAVEGER Mar 23 2012, 10:33am says:

i kinda have a problem with the 0.9 version. it seems that when i start a mach with me as the bottom/the third new race and an AI as Hig.Vgr. or the same race as me. it works. but if i try to use the two other races
IE: the factory or fairly empire or something. it just crashes to desktop (CTD)

so my question is.
does this fix the problem with the two races not playable?

and before anyone asks. yes i have Homeworld 2 1.1 working and i have no other mods installed at the moment

EDIT: i am going to download it and try the races again and come back sometime later today

+1 vote     reply to comment
Temeter
Temeter Mar 23 2012, 10:39am replied:

Yep, this is exactly what the fix is for.

+1 vote     reply to comment
willyTHERAVEGER
willyTHERAVEGER Mar 23 2012, 6:41pm replied:

yes. i found it out after testing :p

so thank you for your absolutely outstanding work with amazing and unique models. truly amazing.

+1 vote     reply to comment
Tondrai666
Tondrai666 Mar 23 2012, 12:35pm says:

The shortcut doesnt use the second big file. Can anyone tell me what the target line has to be to use the translation file?

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 1:59pm replied:

I'll upload my locale .big file. As all the races work fine for me. I'll polish it up 1st.

+1 vote     reply to comment
Tondrai666
Tondrai666 Mar 23 2012, 2:05pm replied:

allright thx

+1 vote     reply to comment
SilverSparrow
SilverSparrow Mar 25 2012, 3:14pm replied:

Mines still doing this too. I've used all the different command lines stated on here as well. :(

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 2:57pm says:

...\Bin\Release\Homeworld2.exe" -mod yaoduMOD.big -locale yaoduMODen09 -w 1920 -h 1080

The target command line to use in your shortcut, the -w 1920 -h 1080 is so that hw2 is in wide screen for me.

+1 vote     reply to comment
Tondrai666
Tondrai666 Mar 24 2012, 1:00pm replied:

allright thx!

+1 vote     reply to comment
SilverSparrow
SilverSparrow Mar 23 2012, 3:34pm says:

Not to sound tooo much like a noob, BUT how do I get this to work? As on target line and what the put exactly? >.<

+1 vote     reply to comment
Temeter
Temeter Mar 23 2012, 5:13pm replied:

If you have downloaded the official moddb-version your command line has to contain this:

-mod yaoduMOD.big;yaoduMODen09.big

The one with the -locale Addon was just something for unofficial fixes some users posted.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 5:44pm replied:

ok here use this: Gamefront.com

Unrar it and just drop it into your Data folder within the homeworld directory you have the mod in.

on the commandline use :

...\Release\Homeworld2.exe" -mod yaoduMOD.big -locale

Tried to put it as a big file but for some reason it would not allow the game to start. I think my compiler is buggy :S

Its not totally polished as im doing other things too.

+1 vote     reply to comment
Temeter
Temeter Mar 23 2012, 6:26pm replied:

Now i'm completely confused. Is that file your previous 7000 line long translation or the fix for v.9? If it's the latter case, the last v9 fairy_queen uploaded is already working.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 23 2012, 8:55pm replied:

That is what i translated. Everything bar 1 ioncannon frig name in English.

+1 vote     reply to comment
Chimas
Chimas Apr 27 2012, 5:29pm replied:

I've used Temeter's moddb command line and it worked, despite for that really weird ";" in the line.

Yaodu should put version numbers on the name of the *.big file as any other mod usually does.

+1 vote     reply to comment
SilverSparrow
SilverSparrow Mar 23 2012, 6:37pm says:

Hey Temeter, the command line you put up just brings up the .805 version :/ Odd because I have downloaded and installed the current version.:S

+1 vote     reply to comment
Temeter
Temeter Mar 23 2012, 7:25pm replied:

Now that's definitely weird. Did you install the v09 in the wrong folder or could it be a problem with your antivirus/firewall? I also tried the .805 before and i never had problems in that regard.

Aside from that, just delete everything from the yaodumod and try installing it again. Can't really think of any other solution.

+2 votes     reply to comment
cye
cye Mar 23 2012, 7:05pm says:

Nice work on this release, just get that research scripting done, and exx.... this will be one of the top mods for sure, it is not even. Thanks a lot for your hard work on such a good game.

+1 vote     reply to comment
willyTHERAVEGER
willyTHERAVEGER Mar 26 2012, 9:01am says:

Hi. i have another question. about the AI this time.

it seems to me that the AI in this mod. is a little bit harder and maby a little bit more "Spammy" ! oh and did i mention that the AI seems to be able to build the largest warships when i can only build frigates!

and please don't just discard my question with "you're just a bad player"

and another thing... the above question is regarding EASY! AI setting.

the way the AI works. i cant survive more than 10 minutes as "the Factory" race

EDIT: so. back to the actual question -_-
are you going to put the old AI in until you get a better and more balanced AI or what?

+1 vote     reply to comment
fairy_queen Author
fairy_queen Mar 28 2012, 10:22pm replied:

may be really little harder.it originally build for asia player,you know,the crafty player.
about the "the factory"work by the bounse。if you can't active attack the enemy,you may poor.

+2 votes   reply to comment
PerplexedUK
PerplexedUK Mar 26 2012, 10:13am says:

Like i said on the main page
Moddb.com

There is no skirmish ai as yet. Im making cpu .lua files. Cant put the 'old' ai in since there are new additions to the races.

Do the defend modes instead of deathmatch, higara low orbit is the best one. You can complete with all races (i have) tho a struggle sometimes.

If your up for a challenge try the survival. With Factory i lasted till the vgr missile bs's.

Good luck.

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 26 2012, 11:30am says:

Just a question does anyone while playing this mod lag a little while in a ai game?

+1 vote     reply to comment
cye
cye Mar 26 2012, 12:55pm replied:

Nope what are your system specs.

+1 vote     reply to comment
Tondrai666
Tondrai666 Mar 28 2012, 5:10pm says:

Ever since I installed the latest version of this mod, other mods crash at random moments in game. mostly during saving but sometimes also randomly when playing. Any idea why this happens? Am i the only one with this problem?

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 29 2012, 9:38am replied:

Do you have all mods in the same homeworld2 folder?

Personally I have 9 homeworld2 folders with 1 mod in each. 1 hw2 folder is the original I never touch so that I can copy its contents to a new mod folder.
Doing this stops compatability issues like what you are having.

hope that helps.

+1 vote     reply to comment
Tondrai666
Tondrai666 Mar 30 2012, 9:59am replied:

Thanks, i'll remove all mods and try your strategy!
Hope it works

+1 vote     reply to comment
SilverSparrow
SilverSparrow Mar 29 2012, 6:13am says:

Really nice mod, now that i finally have it working.:D Shame Research takes years and the AI still spam >.< BUT still beautiful ships and very unique factions :)

+1 vote     reply to comment
PerplexedUK
PerplexedUK Mar 29 2012, 9:41am replied:

yeah working on that but due to the complexity of mod and my personal 'free' time progress is slow. Currently doing a masters in CGI development at Uni. Im guess the 'factory' race will be not playable by the AI as there are too many variables.

+1 vote     reply to comment
xDD2010
xDD2010 Apr 16 2012, 1:21am says:

Welcome.
Why can not I save the game in skirmish?

+3 votes     reply to comment
Kaerar
Kaerar May 6 2012, 1:32pm says:

Interesting mod, really love the ship design. Can't seem to get the game to start though. Keeps crashing on startup. Doesn't affect stock game or another mod I use. Installed to a clean install too.

When trying to run windowed it says "unable to find ui (animated) texture - (Data:Leveldata\multiplayer\ DefaultMapThumbnail.tga)"

Any ideas?

+1 vote     reply to comment
Kaerar
Kaerar May 7 2012, 9:10am says:

Resolved, however the mod really has a weird translation as well as some odd design decisions (releasing cap ships from underneath?). Love the look of the ships though :D

+1 vote     reply to comment
cyborgah
cyborgah May 14 2012, 1:02am says:

Hi.

I am a Apple user, and I miss the .rar .

any chance you can upload the new file in a similar format?

+1 vote     reply to comment
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Platform
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Official Page
Yaodumod.com
Release Date
Released Jul 15, 2011
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MD5 Hash
f947285de07d5f39f624083c8662d62f
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