XWVM is a mod to the original X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. We are re-implementing the executable to extend the game beyond its original hardware support. The mod of course requires the player to own and have installation of the original X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). The team of fans developing XWVM is not associated with Lucasfilm Ltd or Disney, and XWVM is not an official Star Wars product. XWVM isn't a standalone game, or total conversion, but a mod to the original. XWVM neither contains nor distributes any copyrighted material. All game resource files (missions, voice overs, SFX, iMUSE automaton, in-game graphics and 3D models, etc) are loaded from the player's copy of the original game, or are replacements originally created by our team, where the original resources are considered inadequate for today's standards.

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Add media Report RSS TerryB's Imperial Star Destroyer Mark I Engine Section (view original)
TerryB's Imperial Star Destroyer Mark I Engine Section
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Juris3D
Juris3D - - 304 comments

capable of Ludicrous Speed

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Negtharayas16
Negtharayas16 - - 360 comments

Gorgeous... Cannot wait! But take your time!

On a more serious note, are you guys planning on implementing TIE Find as well once you lay ALL the groundwork and foundation of Xwings?

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Vector3D
Vector3D - - 1 comments

Hey Negtharayas16,

We're building the game with expansion to TIE & XvT very in mind.

The game has been put together in such a way that we can easily switch and change the rules and behavior of the game with ease. If we want to play X-Wing but want XvT hyperspace behavior that's totally possible.

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Description

The latest WIP renders of TerryB's Imperial Star Destroyer Mark I shows the improvements on the engine section.
This one is mostly based on the "Rogue One" variants, basically the ANH-version with a few details from the ESB-one.