History:
The earth is quaking in the penal colony surrounded by the magic barrier, after the sleeper has been banned back into his dimension. KRUSHAK, as the orcs call it, controlled some templers guided by Cor Kalom, a guru of the swamp camp. In their fanatic blindness they went into the temple under the city of the orcs to wake up their master, the sleeper.
But one man, driven by the will to escape the magic prison, followed the fanatics. He survived dangerous traps, hordes of undeads and powerful shamanes only because of his magic weapon and armor. Last he fighted the sleeper: with best effort he succeded to pierce the hearts of the arch daemons to ban KRUSHAK back into its dimension. Because of its disappearance the magic energy of the barrier got lost and the prisoners were able to escape. But at the same time the temple of the sleeper collapses and the one who caused the explosion of the barrier and the banning of the sleeper is buried by rocks. A deep blackness surrounds him...

The Beginning:
Weeks pass by. The summoner Xardas doesn't stay inactive. His undead footmen look as frenetic as unsuccessful for the nameless hero. Every life has leaved the ruins of the temple. Resigned Xardas capitulates. The chosen one he shall have been? Doesn't seem so.
Nevertheless the hero awakes. His view doesn't clear completely, also his other senses do. The consequential damages of his unintended funeral seem to be immense. At least no pain. Slowly he breaths, raising the dust from the floor. Strange: the breathing doesn't give him any satisfaction. Disturbed he moves the fingers of his left hand, then the arm and at last his legs. Rubble trickles from his back, but the heavy stones only rumble to the ground after a hard flip. Despite a weird numbness he can stand up unproblematicly. Where comes this numb feeling from? He removes a glove. Seeing the rotten piece of meat hanging from his hand with the white bones clear to see, he begins to understand what price he had to pay to wake up from his unconsciousness. But that's only the first bad surprise waiting for him. The second one is the ghost of Cor Kalom.
"Who's there? You're looking good." He blurts out a sardonic nagging. "That's the right punishment for your crime!" He puts up his hand and shows the back of his middle finger to the nameless hero.
"You didn't fare any better ..." the hero counters.
The wafting shape jerks back. "What? You're able to speak? Your mind didn't leave your body?" He reflects. "It won't change anything! The temple will be your permanent site. There's no way out anymore! No, no!" His voice becomes louder, like the croaking of a raven it echoes through the lost halls.
"You'll never leave this place! And I'm going to watch your guts rotting slowly." With pointy laughing Cor Kalom floats away in the width of the temple.

Neither alive nor dead the nameless hero is now a prisoner of the temple ruins. Just on the search for his old life he doesn't know anything about the imminence: a mummed shape makes trouble on the island of Khorinis. Like a blight it wanders through the the land and envenoms all the ones passing its way ...

Features:

  • completely new story as an alternative Gothic II
  • new locations in the old worlds and many new areas
  • new main guilds (e.g. dark mage) and sub guilds (e.g. ranger)
  • every guild with an own guild story (not the main story, only a storyline exclusive for this guild)
  • new items
  • new skills like cooking, advanced alchemy and mining
  • many new and old characters
  • selectable difficulty
  • actually about 100 to 200 hours of playtime
  • more than 400 new, varied quests
  • many new music tracks accompanying the new areas
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Release

News 2 comments

Finally... it was a long development with many highlights and lowlights, but finally we can proudly present our modification Xeres' Return for the great Gothic II.

The story is settled behind Gothic I and is an alternative Gothic II. Besides the well known worlds of Gothic II and the Valley of Mines of the first Gothic, which almost all got some new locations, we have plenty new worlds to discover.

We offer you the possibility to choose between five main and nine side guilds, each with an individual guild story. All in all there are almost 450 quests.

The download will be only possible via my mod manager Spine, which you can download here on moddb in the files section.

Features:

  • Complete new story which can be seens as an alternative Gothic II
  • New locations in the old worlds and many new areas
  • 5 main guilds and 9 side guulds, each with an own guild story and almost all with exclusive worlds
  • New items
  • New skills like cooking, improved alchemy, mining etc.
  • Many new and old NPCs
  • New monsters
  • Choosable difficulty
  • around 100 and 200 hours of gameplay for one playthrough
  • Total amount of around 450 diverse quests
  • A lot of new music to accentuate the new areas
  • Many new features like mini games, new skills and small gimmicks
  • 75 achievements in Spine

Discord for questions: Discord.gg

Release Announcement

Release Announcement

News 1 comment

The release date is fixed, a new screenshot is available and some more informations are also

Menu Theme

Menu Theme

News

Have fun with the menu theme of Xeres' Return! In the video you'll also find some new screens.

News

News

News

We want to share our newest screenshots with you. You'll find all of them in our images section.

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Spine 1.12.5

Spine 1.12.5

Installer Tool

The mod manager Spine used to download Xeres' Return.

Comments  (0 - 10 of 394)
Karner15
Karner15

Is german voice acting also coming to this mod ?

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kevbam
kevbam

it is already in german.

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Guest
Guest

Yes but its only finished to 30%, I think.
The other 70% are computerspeak

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kevbam
kevbam

could be right, there ere some weird voices in it. but game is fully playable.

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Guest
Guest

pls tell me where is the magic anomaly in the quest Dark Magic given by Saturas? Nefarius doesnt speak to me about the portal and im stuck

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adamrysak
adamrysak

follow the path that you lead the arges to town
with amulet on of course :D

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adamrysak
adamrysak

Its so abandoned here xD

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theabraxusentity
theabraxusentity

Indeed....

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kevbam
kevbam

whats happened to the updates!??

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pyziroki
pyziroki

woot updates

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kevbam
kevbam

to the game.

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adamrysak
adamrysak

Better question what happened to Bonne :D

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kevbam
kevbam

and the answer is???

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adamrysak
adamrysak

Idk ... he ****** on us?
Truth is hes no longer active here

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theabraxusentity
theabraxusentity

Don't worry he hasn't abandonment anybody, he just active in the world of gothic forums where there are more fans of gothic than here. He already gave us a link in the start page of Spine.
Here is the latest page:
forum.worldofplayers.de/forum/threads/1512840-RELEASE-Xeres-Rückkehr-5/page15
Register create an username etc and you can question in English too :)
Use google translate for german speaker

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kevbam
kevbam

ok thanks.

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Gothic II - The Night of the Raven
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