XenoForce1.5 (With Added New Beam FX)
May 29, 2006 Full Version 31 commentsThis is basically the same thing as the last xenoforce release, except now, there are newly added beam fx. Have fun!
For all you fans of Gundam and Macross out there....we've got a present for u. This mod adds not 1, not 2, but 3 new generals. These generals are: Gundam General, Macross General, and Zaku General. The Gundam General mainly has units from Mobile Suit Gundam 0079 Series for the EFSF (earth federation space force), the zaku generals mainly has the same thing, just with zeon units. Macross has basically everything from the series almost. the Zaku Generals Ability for 5 star general is that they drop a colony from space onto a base, u can imagine what kind of havoc that will cause, damn! Many people agree, that this is one mod that packs a big fat can of whup-ass!!
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This is basically the same thing as the last xenoforce release, except now, there are newly added beam fx. Have fun!
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I was actually the one that improved the archangel... I gave it to homura but he never got a chance to make the next release :\. I have been thinking about fixing it up more and releasing it but that won't be for a while.
how do i install it in the c&c first decant pack?
Need a hamachi network dedicated to playing xenoforce, and I only play xenoforce with AI fix
Thanks for this great mod and its a shame that this mod doesn't developed anymore. Anyway, I got some question that I would like to ask.
1. When I install this mod, when playing certain units ( example by using their special ability )in the game, the game will crash. Do I need offical certain zero hour patch or what?
2. Can anyone please give me the list of songs that used in this mod?
1. Yes, you need the latest Zero Hour patch as well as the all the updates this mod released too.
2. Unpacking the mod would allow you to find the songs easily. ;)
I'd be interested in a full list too.
I do know some of them however. The final song for the Macross General(plays when you begin the construction of Battle 7) is Seventh Moon, performed by Fire Bomber. Somewhere in the Macross general's song list is Minmei's "My Boyfriends a pilot".
just now i conducted a search for Xenoforce, and discovered that the download page still works, and the files are still on the server and everything
for those of you wishing for more than the mod and the beam FX, such as Nuclear Freedom, and the AI patches, the download page link is below
Xenoforce.gamemod.net
Alright, I have had this mod for a while and I really like it. However I have some problems that I need help fixing.
First of all, put everything in laymans terms, because I dont know computer speak.
So I can open the mod and do everything, however I eventually needed to re-install zero hour for unrelated reasons.
I checked this mod online and saw that there was a version 1.5 with some new stuff.
1. S.Freedom
2. Justice
3. Better Archangel
4. New beam FX
So I downloaded it fine and good. Play by play:
Downloaded file, put the 15Xeno or whatever .big file in the zero hour folder. Good, it works. However, none of the changes have take effect it seems...no new beam FX, no new units, and I still have Zakugeneral. Its very frustrating because there are some impressive pictures and I really want to play with these units, however I cant.
Can anyone help me solve this problem?
I like this mod very much, however even after installing the two AI patches correctly (in order) the new units are only active as PLAYERS.
I even began modifying existing maps (like AOD's) for use with the mod but when following the directions included it says to change FACTION but there is now way I have found that changes that field, just the other two name fields... (possible error?)
The main thing is trying to find others who have this mod installed (I have it on another drive not to interfere with my clean install for regular ZH) so I can play someone sometime or hook up for some computer curb stomping action...
If anyone still plays this mod you can add me as a buddy: Stardragon
I wish someone would take up teh gauntlet and continue/bugfix this mod further...
I have some meshes that might work in ZH and improve it visually but I am new to the community and compared to other games/programs I mod with it's a bit harder of a learning curve. Plus I don't code or do animations. I also don't 3d model but I have extensive resources already.
everytime i lauch an attack with my army it gets frozen then justs closes down