XenoForce1.5 (With Added New Beam FX)
May 29, 2006 Full Version 31 commentsThis is basically the same thing as the last xenoforce release, except now, there are newly added beam fx. Have fun!
For all you fans of Gundam and Macross out there....we've got a present for u. This mod adds not 1, not 2, but 3 new generals. These generals are: Gundam General, Macross General, and Zaku General. The Gundam General mainly has units from Mobile Suit Gundam 0079 Series for the EFSF (earth federation space force), the zaku generals mainly has the same thing, just with zeon units. Macross has basically everything from the series almost. the Zaku Generals Ability for 5 star general is that they drop a colony from space onto a base, u can imagine what kind of havoc that will cause, damn! Many people agree, that this is one mod that packs a big fat can of whup-ass!!
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This is basically the same thing as the last xenoforce release, except now, there are newly added beam fx. Have fun!
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wat version of zero hour do u need???
And is it necessary???
Just unpack everything to ur generals ZH folder. Then it should work. You can even use the new generals in challenge mode too if u want.
yeah so how do i install the mod do i have to unpack within my zero hour file and all that. cuase your readme doesnt tell nme shit
I have extracted the files correctly but when I play it says missing INI files. I extraced again it says missing GUI files. When you try to play the game, you only see the map. Please, HELP
im downloading this right now i got ants in my pants
one damn cool mod!
how do i uninstall this mod?
new images added, check em out.