The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Um... fixed GDI's AI issue..... (view original)
Um... fixed GDI's AI issue.....
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Icefrenzy
Icefrenzy - - 98 comments

Ohh.....Hell.....

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azuza001 Author
azuza001 - - 1,381 comments

Thats what I thought. Nod put up a hell of a fight but couldn't stop the GDI war machine.

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Valherran
Valherran - - 2,443 comments

And now you know why I voted GDI. Also they expand frequently cus of that support power you put in.

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azuza001 Author
azuza001 - - 1,381 comments

I thought you said GDI because of the Kodiaks.... they only used 4 kodiaks in that battle lol. < <

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Valherran
Valherran - - 2,443 comments

Not just because of the Kodiaks themselves, but when they start getting them, that pic happens. lol

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azuza001 Author
azuza001 - - 1,381 comments

Its funny, GDI seems to be the strongest army now but it does not have the strongest units.

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blad3mastr
blad3mastr - - 70 comments

huh......I think its time to stock up on brown pants......

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SGT_RIZZO300
SGT_RIZZO300 - - 51 comments

Is that a kodiak i see? *Downloading now*

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azuza001 Author
azuza001 - - 1,381 comments

Yes, it is. The kodiak was put into the latest version of the RC. I should have a new version for people to try this weekend. I'm fixing a few things with NOD and working on the NOD / Alien AI to try and give players a REAL challenge since I keep hearing how "easy" it is to defeat our AI. Hee hee hee. HA ha ha ha ha ha. :) Without cheating btw. Cheating AI's are crappy AI's.

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Description

Here are 4 pics (I needed to take 4 pics to show the entire enemy force) of the fixed GDI AI force taking on NOD. Now the key thing here is that NOD is the same as it was before, if not that then stronger than it was before. And what happens? After I managed to get GDI's AI working again, well, whatever I fixed pissed the AI off. It tore into NOD hard and defeated it 4 times in a row, each time the game took 30 to 50 minutes but it always ended the same. Heck, GDI was STILL expanding even though it had won, having no more than 12 seperate bases covering the entire map.

Now if I can only figure out what I did to make the AI so pissed so I can duplicate it on the other force's AI's and really make the game interesting. :)