For all you fans of Gundam and Macross out there....we've got a present for u. This mod adds not 1, not 2, but 3 new generals. These generals are: Gundam General, Macross General, and Zaku General. The Gundam General mainly has units from Mobile Suit Gundam 0079 Series for the EFSF (earth federation space force), the zaku generals mainly has the same thing, just with zeon units. Macross has basically everything from the series almost. the Zaku Generals Ability for 5 star general is that they drop a colony from space onto a base, u can imagine what kind of havoc that will cause, damn! Many people agree, that this is one mod that packs a big fat can of whup-ass!!

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XenoForce1.5 (With Added New Beam FX)

XenoForce1.5 (With Added New Beam FX)

May 29, 2006 Full Version 50 comments

This is basically the same thing as the last xenoforce release, except now, there are newly added beam fx. Have fun!

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Guest Jul 5 2014, 2:14am says:

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UltraKiroXei Jul 5 2014, 1:12pm replied:

Click on the Download Section, next Xenoforce 1.5, then click download. It should be easy to do.

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Guest Jul 13 2014, 8:01am replied:

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Guest Jun 17 2014, 10:57pm says:

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GhostXtreme Jun 3 2014, 9:11am says:

how you install it !!

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UltraKiroXei Jul 5 2014, 1:24pm replied:

You can check on the Xenoforce Reborn Forums for the installation:

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ChronosPhantom Feb 6 2014, 9:22pm says:

just wondering, but could the zeonic general have maybe one more unit, the BuCUe unit with options of having it equipped with either the railguns or the missile launchers. Then again I guess with this machine the Zeonic general would become the Zaft general.

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teslashark Jun 3 2014, 2:19am replied:

It's pretty much dead and I can't motivate people to resurrect it...

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ChronosPhantom Dec 15 2013, 5:50pm says:

great mod, but one thing has been bugging me or at least one thing about macross general anyway, why don't the invader bombers drop anything? I mean the sound effect is there, but nothing drops from them and there's no explosion either, due to lack of bomb dropping. I this a slight glitch or did you guys accidentally forget to put a a bomb for the invader? Also, I assume it's a bomb since that's the sound effect that goes with that unit.

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teslashark Jun 3 2014, 2:20am replied:

I think it's fixed in the AI patch? Are you using ZH 1.04 s basis?

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C&C Generals: Zero Hour Icon
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Released Aug 7, 2007
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110 votes submitted.

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Highest Rated (2 agree) 8/10

Pros: Looks awesome, particles and models are great. Very fun to play around with the mobile suits against hordes of GLA. Cool new weapons. Can do challenge mode with them. New units for the regular factions. Kind of a moot point here as they've been replaced/disabled. This could go either way, but team colors are off, I don't really like the original team colors so it works for me. The gundams can run pretty fast, most mech mods I tried in the past had any mechs set to be slow. Cons: New factions…

Sep 18 2011, 4:35pm by Avios

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