At long last a halo mod X3 terran conflict! With all ships and features from the famous halo series. Play as the heroic UNSC or join the holy ranks of the covenant, both parties will have full story lines including many sectors and planet visited in the series, all the famous ships you have always wanted to captain and the deadly weapons they hold. Disclaimer: X3 Covenant Conflict was created under Microsoft’s “Game Content Usage Rules” using assets from halo, © Microsoft Corporation.

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Possible UNSC capital shipyards Possible UNSC capital shipyards Possible UNSC capital shipyards
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6 comments by gblro001 on May 5th, 2013

***UPDATE***
**Hiring a part time modeller and texturer for covenant ships and stations,If any one is interested or wants more info, just send me a message**

Hello everyone, im going to keep this short and sweet.

So straight to the point, im releasing the first set of ships of which you'll find to download at the bottom of the page, now dont get too exited, the ships are about as bare bones simple as i could get them to avoid bugs, so this means no custom turrets, no custom cockpits (except the longsword, which is buggy but does not effect game play) and the biggy, no custom weapons. the weapons turned out to be very buggy and had major compatability issues with other mods, so have been left out of this release. what i have done though, is make sure that all turrets have all weapon compatability so they can fire which ever weapons you want them to.

Essentially what we're looking at here are just  xsp ship files, so very much just a taster of what this mod could be like.

There are six ships to download, three from each faction:
UNSC Halcyon cruiser: Mediafire.com
UNSC Paris heavy frigate: Mediafire.com
UNSC Longsword: Mediafire.com
Covenant Assault carrier: Mediafire.com
Covenant CCS cruiser: Mediafire.com
Covenant Seraph: Mediafire.com

There are a few bugs with these ships that i am aware of but these ships are the ones that seem to work consistently enough for me to allow a release.
****WHEN INSTALLING I STRONGLY RECOMMEND YOU BACK UP YOUR X3TC DIRECTORY****
You will need Cycrows plugin manager to install these which you can find here: Forum.egosoft.com

Hopefully this will give you all a good taste of what i envisage for some point in the future, and to tease you a bit more check out this video:

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Post comment Comments  (60 - 70 of 224)
hakn
hakn May 14 2013, 5:11am says:

hey do the ships work on ablion prelude??

+1 vote     reply to comment
hakn
hakn May 6 2013, 6:06am says:

i saw the links then i just jizzed
thank you
thank youthank you

+1 vote     reply to comment
hakn
hakn May 6 2013, 6:13am replied:

then i watched the video oh and what are the recommended weapons i haven't played in ages

+1 vote     reply to comment
hakn
hakn May 6 2013, 7:36am replied:

hey i know i flooded this page but found an awesome website for x3tc Roguey.co.uk

+1 vote     reply to comment
KhevaKins
KhevaKins May 5 2013, 10:46am says:

Looks great, impressive work gblro001, especially when you are doing it by yourself (thought for a while how I could say that in the nicest way possible, couldn't find one so I leave it to you not take it in a negative way, at all, 0% negative.)Have you checked out Sins of the Prophets mod for Sins of a Solar Empire?

+2 votes     reply to comment
gblro001
gblro001 May 5 2013, 6:55pm replied:

Seems positive enough for me! I have and they continue to impress me with how good their content is, can't wait to see some of the covenant concepts come to fruition

+1 vote     reply to comment
KhevaKins
KhevaKins May 6 2013, 1:54am replied:

I was just wondering if you had offered your services or visa versa... an alliance? A lot of the Halo mods have died over the years, partly due to no cooperation between them. I would hate to see that happen to this great mod.

+1 vote     reply to comment
j.m.
j.m. May 2 2013, 5:53am says:

Give the guy a break guys, hes working by himself, obviously has a life out side of modding and is having major bug problems. He actually never exactly stated when the release ws going to be, he simply stated that if all went to plan (which it hasn't) the release wouldn't be far off. So have a bit of patience, i don't see any of you guys rolling out a mod, by yourselves, in a this short of a time frame. If you see any other solo made mods you can clearly see it takes a long time to get as far as they have.

+2 votes     reply to comment
gblro001
gblro001 May 2 2013, 1:30pm replied:

Yes, for the unsc i currently have, mac cannon in varying power classes, archer missiles which fire enmass, AAA cannons for point defence, shiva nuclear missile and on newer ships i hope to implement the howler missiles for ship to ship combat that deal more damage than archers and fire less frequently

+2 votes     reply to comment
gblro001
gblro001 May 2 2013, 1:35pm replied:

Yes, but as bethmythica said, there is a slight movement of a few degrees, but that is just down to game mechanics.

+2 votes     reply to comment
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