At long last a halo mod X3 terran conflict! With all ships and features from the famous halo series. Play as the heroic UNSC or join the holy ranks of the covenant, both parties will have full story lines including many sectors and planet visited in the series, all the famous ships you have always wanted to captain and the deadly weapons they hold. Disclaimer: X3 Covenant Conflict was created under Microsoft’s “Game Content Usage Rules” using assets from halo, © Microsoft Corporation.

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First release

2 years ago News 6 comments

**Hiring a part time modeller and texturer for covenant ships and stations,If any one is interested or wants more info, just send me a message**

Hello everyone, im going to keep this short and sweet.

So straight to the point, im releasing the first set of ships of which you'll find to download at the bottom of the page, now dont get too exited, the ships are about as bare bones simple as i could get them to avoid bugs, so this means no custom turrets, no custom cockpits (except the longsword, which is buggy but does not effect game play) and the biggy, no custom weapons. the weapons turned out to be very buggy and had major compatability issues with other mods, so have been left out of this release. what i have done though, is make sure that all turrets have all weapon compatability so they can fire which ever weapons you want them to.

Essentially what we're looking at here are just xsp ship files, so very much just a taster of what this mod could be like.

There are six ships to download, three from each faction:
UNSC Halcyon cruiser:
UNSC Paris heavy frigate:
UNSC Longsword:
Covenant Assault carrier:
Covenant CCS cruiser:
Covenant Seraph:

There are a few bugs with these ships that i am aware of but these ships are the ones that seem to work consistently enough for me to allow a release.
You will need Cycrows plugin manager to install these which you can find here:

Hopefully this will give you all a good taste of what i envisage for some point in the future, and to tease you a bit more check out this video:

Down, but not quite out.

Down, but not quite out.

2 years ago News 6 comments

Hi all, first things first, i just want to say sorry for leaving this update so long, life and work has been crazy busy the last few months and shows...

its been quiet but work has'nt stopped

its been quiet but work has'nt stopped

4 years ago News 10 comments

feels like ages since ive posted any news here, but now my internet's working properly and i can finally post more updates.

pondering about unsc textures

pondering about unsc textures

4 years ago News 7 comments

Hi all, just a bit of an update on some of the UNSC ships.

start of something great!

start of something great!

4 years ago News 0 comments

welcome! and enjoy the fruits of our labour. new pictures added and more to come including videos and possibly more....

Post comment Comments  (210 - 220 of 238)
Dragon93 Jul 6 2011 says:

Good luck with the mod; hope to see it finished. Looking great so far. Send me a message if you need any help with anything; I touch in an out of messing around with X3 everyone now and then; plus Halo is awesome ;)

+2 votes     reply to comment
MrPhantom31 Jul 6 2011 says:

Just to throw in my two cents, I'd like to see two versions of this mod. A total conversion would be nice, but I'd also like to see an (optional?) version that simply adds content to an existing universe. X3 requires a huge investment of time to get off the ground in, and I'd prefer to be able to add content to my game without having to start from scratch.

0 votes     reply to comment
JadeRuby Jul 6 2011 says:

This is like the only real mod for X3, you will finish it or i will send my ninja's XD


+3 votes     reply to comment
lemoniser Jul 5 2011 says:

Jesus tap dancing Christ, I really hope that this is done, it will be amazing. Is the plan for the ship models to just be added to x3 or for it to be a total conversion? And if it is total conversion will it still have a lot of trade elements or will it be a lot more action orientated?

+1 vote     reply to comment
gblro001 Creator
gblro001 Jul 6 2011 replied:

well, we're working on that, its all abit up in the air at the moment. best case scenario is that it will be a total conversion with everything halo while still including trading and the action, second best scenario is that it'll be a sort of mini mod adding to the current universe, so all the normal races and sectors are still present, worst(still quite good) case scenario, only the ships and some weapons will be released, so eather way it goes halo is goming to x3 terran conflict :)

+1 vote   reply to comment
Unikraken Jul 3 2011 says:

This makes me wish I had X3.

+1 vote     reply to comment
Spinikar Jun 25 2011 says:

Looks great. Been looking for Halo mods for X3. Great to see something in the works.

I would like to offer my assitance if needed, though im am only a novice when it comes to X3 modding. But no the less, really glad to see this. :)

+1 vote     reply to comment
galaxy366 Jun 21 2011 says:

Is is hard to mod X3? because sadly there aren't many mods :(

+1 vote     reply to comment
probeulater Jun 24 2011 replied:

Have you never been on the egosoft forums? there are loads of mods there. xtended is one such great mod. There are loads of ship mods adding star wars and battlestar galactica ships and there are loads of scripts that improve gameplay. i do however feel there needs to be more halo ships. :)

+1 vote     reply to comment
j.m. Jun 21 2011 replied:

actually, no, its really simple, possiby one of the most simple to mod, once you learn what to do anything is possible really. i think the lack of mods for x3 is down to the lack of players, it doesnt seem to be a well known game. it could also be that may people are content with the standard game as it is vast

+1 vote     reply to comment
Dragon93 Jul 6 2011 replied:

Lack of mods? That's crazy dude; especially considering that X3: Terran Conflict is pretty much an extension of the Xtended mod (with members of it's team helping with it's creation).
Perhaps not the same mass of large overhaul mods as other games; but X doesn't rely on them - instead an insane database of scripts, tweaks and additions.
X3 does definitely lack total conversions which is slightly strange considering the ease and scale of the game (same with X2; most mods that include Star Trek/Star Wars ships add them rather than anything more); suppose lack of multiplayer might be part of it.
This looks like a great start, hopefully not die.

+1 vote     reply to comment
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