What happen when you mix Christmas/Talking Demons/Silly Humor/Crazy Weapons and Stolen Presents? Your head will blow out. Welcome to x- MASS.
The final update for x - MASS which inludes a lot of bug fixes and a new weapon.
neuro-lab.net present x - MASS Patch 1.1
Website: Xmass.neuro-lab.net
E-Mail: neurological AT neuro-lab DOT net
================================================================
INSTALLATION
Extract the zip content into your Doom 3 folder. If it ask to overwrite something, click to Yes. If you
want to play without the patch just delete zmass_patch.pk4 file from your xmass folder.
================================================================
x - MASS Patch 1.1 Changelog
- Increased damage on x - MASS Destruction Cannon
- Now the missiles won't be killed by enemy projectiles
- Fixed the floating Drum Clip when the boat start moving on map 2
- Decreased Remington shotgun damage of 2%
- Increased damage of the Mace
- Fixed the playlenght of the main theme where it was stopping after a short time
- Added addictional medkits on the last room of map 2
- Fixed the total dark glitch happening when saving and reloading on the last room on map 2
- Adjusted volume on different sounds
- Added new weapon "Arcane Magic for n00bs" selectable by Q button
- Various bug fixes
Thanks to the following people for the bug reports:
Doomtrinity - from www.doomitalia.it
TelMarine - from www.doom3world.org
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
i was just playing this yesterday and beat it
ill give it another playthrough with the patch ^^_^^
The darkness glitch forced me to stop playing the Mod.
I'll try again with the patch :)