WWquake - World War Quake
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This is a half-realistic modification to Quake1. It brings you to year 1940, and it gives you a chance to discover Hitler's uber top secret plans to make a ultimate soldier (not really :) but it (maybe) will be the story of the single player episode)

Features
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-8 mind blowin' weapons with a realistic kickback system (thanks to my brother, macvek):
Knife, Colt m1911a, MP40, StG44, MG42, Garand, Stielhandgranate, Panzershreck...

- new/modified enemies:

Axis Soldier (replaces the grunt) - an regular soldier armed with an mp40
Allied Soldier (monster_npc) - like above, just armed with an stg44, and he helps YOU.
Axis Officer (replaces the enforcer) - a more powerful soldier armed with a rifle, lookout for him...

- and many OTHER enemies...

- strafing enemies/friendlies!!

- miscelaneous entites! (entity_tree, entity_lantern, entity_deadsoldier1, entity_deadsoldier2)

- realistic ! (3 shots from a mp40 can kill you)

- muzzleflashes, decals, bulletcases etc.

- Frikbots X (thanks to Cheapalert for implementation)

- reloading system!

- more gore!!!!

- some minor modifications to make game more realistic (lower accuracy when you run, bullet ricochet sounds, no shooting underwater etc.)

known bugs:
---------------

- doesn't run on glquake

- fixed the muzzleflash misplacement

- fixed the non-shooting bots

credits to:
----------------------

Macvek - The Rozrzutmaker aka. kickback maker :P
MaNiAc (miket@inside3d.com) - blood splats on walls code
Road To Castle Wolfenstein - some awesome sounds
Medevile aka. Storm The Castle (http://www.moddb.com/mods/medevile) - gargoyle model, few sounds
WW2 Quake (http://www.moddb.com/mods/ww2-quake) - colt model, garand model, mp40 model
Duke Nukem Demonax Project (don't remember the site adress:P) - few parts of the HUD
Xwar - decals, blood sprite, bullethole sprite
ID Software - for creation of quake1!!!!!:D

and many other people...

Image RSS Feed Latest Screens
upgraded playermodel
Blog RSS Feed Report abuse Latest News: nearing release...

1 comment by Baart on Jan 24th, 2004 digg this super bookmark


i need to correct few bugs and to complete the playermodel... and then i will release wwquake:D

i will use few of CloseQuake/WW2 quake models in this release (colt,mp40,garand,panzerfaust), and they are going to be used as soon as i will make them on myself:P(there are proper credits etc.:) )

Comments  (20 - 30 of 74)
Baart
Baart Mar 29 2004, 1:23pm says:

im modding it now actively again, just wait to see my new thingies:D

also krycha will help me with all the 2d crap, the hud etc. :D

+1 vote     reply to comment
ChrisPage
ChrisPage Mar 28 2004, 3:07pm says:

i see.. hmmm, anything new ?! lol :P

+1 vote     reply to comment
Baart
Baart Mar 28 2004, 2:24pm says:
Quote:the mp40 rox when looking at it in qme (i think thats what its in) but when in first person it looks very choppy.. the crosshair is broken and its positioned too much to right.. to show off the side of guns, slightly rotate it towards the player instead of too much straight..

also i got a
-uzi model
-mp5 model
-mp5k model
....

this is a world war mod :P:P

+1 vote     reply to comment
ChrisPage
ChrisPage Mar 20 2004, 5:18pm says:

www.geocities.com/chrisp_lair

go there for some new models/sounds/mods/code_for_mods/..

theres already alot up there and im adding new stuff soon

just gimme credit for stuff if ya wanna use it!

+1 vote     reply to comment
ChrisPage
ChrisPage Mar 17 2004, 9:26am says:

the mp40 rox when looking at it in qme (i think thats what its in) but when in first person it looks very choppy.. the crosshair is broken and its positioned too much to right.. to show off the side of guns, slightly rotate it towards the player instead of too much straight..

also i got a
-uzi model
-mp5 model
-mp5k model
-pistol model
-usp tactical model
-newer knife model (positioned for rightys)
-ak74 model
-benelli shotgun model
-sniper model
-sniper model (diff hand on rightys)
-molotov coctail (bud light bottle with flame coming off of it ; ) )

sorry im a lefty so when i make v_weps i always put them in my left hand

if u need em or need pics of em ill give em to ya.

+1 vote     reply to comment
Baart
Baart Mar 16 2004, 10:33am says:

err what do you mean? :S

+1 vote     reply to comment
ChrisPage
ChrisPage Mar 13 2004, 2:42am says:

/in game mp40 me h8s...
/fixes thee shall.. right? riiiight??

+1 vote     reply to comment
ChrisPage
ChrisPage Mar 13 2004, 2:40am says:

what about i host a site with all da models i gots so youses can sees thems okies? ?

well actually i think the toughest part of getting the mod to work is to set everything up to be organised.. such as code in src folder.. progs in progs.. all names correlate to the true model.. blah blah blah? if u follow thses simple steps you can pop this mod out faster than--- well ok lets not get into thses things.. :flame:

+1 vote     reply to comment
Baart
Baart Mar 2 2004, 3:18pm says:

im not giving up, i have just halted the progress a bit :P

+1 vote     reply to comment
ChrisPage
ChrisPage Feb 28 2004, 2:03am says:

my subject says it all...

+1 vote     reply to comment
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Icon
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Platform
PC
Game
Quake
Developed By
Baart
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Official Page
Fragfiles.org
Release Date
Released Jul 23, 2004
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Style
Genre
First Person Shooter
Theme
Fighter
Players
Single & Multiplayer
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