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THE MOD IS NOT UNDER FULL DEVELOPMENT ANYMORE
due to lack of time, qc capabilities and no engine coding experience . Anyone interested in following this mod is free to try. i will answer any questions about the code and models on my email mgxflores(AT)hotmail.com
thanks to all the people that downloaded this,and to all the quake and moddb community.

This is my first mod attemp, its old and the source is based on the tomaz mod. buggy many things doesnt work, etc.
the idea with this mod was to make a sort of Close Combat but also be in the battle as a soldier, but i dind got too far.

at this stage it's mostly a weapon mod; the version uploaded has six modified guns; a m1911 colt automatic pistol, m1 carabine , thompson submachinegun, m1 garand , mark II grenade, and a bazooka.
has "realistic" ballistics, sounds taken from Close Combat, locational damage.
bullet should now make sounds when go near the player.
has a accuracy sistem; based on movement and times and power of the weapons.

i may redo it basing its source on more suitables mods like navyseals when i have some time.

Not so buggy now! :)

not tested on multiplayer but i think it should (has frikbots, they play but have a tendency to stick with the colt and sometimes they dont reload)

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M1 garand colt 1911 in game 3
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0 comments by MaChI on Jul 8th, 2004

Download page

I have been working again on my old "realistic" mod for Quake 1. Made important changes, so you should download it!

  • Added a new Locational system ( yes, you can say goodbye to that counter-like headshots )
  • Added new Recoil system (changes view angle, like some guns BF1942) thanks to Bartnowciu for the code
  • And some stuff I cant remember at the moment

Please feedback and questions will be apreciated!

Post comment Comments  (0 - 10 of 34)
MaChI
MaChI Aug 22 2004, 9:57pm says:

you may find the alpha somewhere in this thread:

Forums.inside3d.com

+1 vote     reply to comment
MaChI
MaChI Aug 20 2004, 12:22am says:

almost dead...
im working on a slight deiffent idea but almost from scratch. its about anti tank infantry

+1 vote     reply to comment
Bluehawk
Bluehawk Aug 9 2004, 2:38am says:

ITs dead.. may it rest in peace..

+1 vote     reply to comment
TheDebonairNomad
TheDebonairNomad Jul 9 2004, 7:59am says:

Badass mod :D

+1 vote     reply to comment
MaChI
MaChI Jun 5 2004, 10:08pm says:

Sure just mail me and tell me what you want, i can model but im not fond of of skinning/animating. i was working with some new models for this mod, carni was going to skin/ animate them, may be he could help with that

+1 vote     reply to comment
bart2o
bart2o May 29 2004, 3:30am says:

:O

machi youre an awesome quake1 modeler, you could help me up a bit with wwquake :O

+1 vote     reply to comment
ChrisPage
ChrisPage May 9 2004, 9:10am says:

need to make the armor helmets and make hand grenades kill everything :devious:

+1 vote     reply to comment
MaChI
MaChI Apr 21 2004, 10:15pm says:

ahhh forgot:

does anyone knoww if the sound system (read bullet going near you) works ok?
if someones has ways of making things better etc yust tell me cause this mod aint being updated because i dont know waht more to put in it
ahh i need better explosion sprites (bigger) and smoke sprites
thanks to all !!!!

+1 vote     reply to comment
MaChI
MaChI Apr 21 2004, 10:10pm says:

well right now we need to model:

colt *
m1 carbine
thommy
garand*
bazzoka
spingfield 1903?

colt and garand wireframes are done ill get to the skin frames in some time we need to model sprinfield from scratch

+1 vote     reply to comment
ChrisPage
ChrisPage Apr 17 2004, 1:10am says:

send me a list of what you need modelled :|

+1 vote     reply to comment
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Platform
Windows
Game
Quake
Developed By
MaChI
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Released Aug 18, 2004
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