WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

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German and British field dressings German soldier in the streets of Longueval 2.0 German soldiers
Blog RSS Feed Report abuse Latest News: Coders, this is your call of duty!

12 comments by ashton93 on Feb 10th, 2014

Hi there, WWI: Source Dev team reporting in;

There's nothing new and fancy (well, other than a pair of screenshots) being posted in this news-update, we simply need to tell you that we're still in need of coders to finish this thing. Without a coder it's all going to be a stand-still for us. Actually I'm not exaggerating if I say the mod will most likely have to be put down if we can't find a willing individual. While most of the art is done, this means nothing when we don't have that individual who can put it all together ingame. If you are experienced with C++ and have knowledge of the source-engine or know someone who might be, contact me (ashton93) as soon as possible here on MoDDb. Here are some requirements we listed for the job back in November, unfortunately we didnt get any applicants back then. Hopefully that will change this time.

  • Major experience with C++ and how the source-engine works together with it. (previous work on mods for Source is a huge plus)
  • That you have enough time for this project.
  • Being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with.
  • Working with progress-docs and updating them as you make changes.
  • Being creative!

Perhaps this will encourage all of you mildly or very interested coders out there looking for some work, if so do as I told you and contact me (ashton93) here on this site. I will give you details on your work after that has been done
We're still really close, but this is impossible without  that one guy who can do some magic on our codebase.

We're not really the type of guys who leaves you all empty-handed. Here's a recent screenshot of a German Bomber getting ready to toss a Stielhandgranate in Longueval, Delville Wood.

And another shot of the forest in the same map

Over and out,
Ashton and the WWI: Source Developer team 

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WWI Source 1.13b full Installer

WWI Source 1.13b full Installer

Sep 17, 2010 Full Version 66 comments

So here it is the next release of WWI Source First of all I would like to thanks all the players that have kept the WWI Source community alive over the...

WWI Source 1.12b Patch

WWI Source 1.12b Patch

Feb 28, 2010 Patch 7 comments

OK here is the first patch for WWI Source this is not meant to be a update but more a patch to address some of the issues people are experiencing. But...

WWI Source Beta 1

WWI Source Beta 1

Feb 12, 2010 Full Version 21 comments

Download for Beta 1 of WWI Source..........................................

Post comment Comments  (70 - 80 of 1,467)
Scripty
Scripty Oct 31 2013, 11:43pm says:

greenlight?

+4 votes     reply to comment
Switz[3rdMAR]
Switz[3rdMAR] Nov 1 2013, 8:40am replied:

Not until 2.0 is released. They are adamant about that. I have been trying for a long time now lol. Even offering to help financially. They just don't want to display a "beta" product (even though 2.0 will be free so don't take "product" out of terms)

+6 votes     reply to comment
Scripty
Scripty Nov 1 2013, 9:15am replied:

Odd Considering that Verdun was 1.5 or 1.8 if i recall clearly... hmm I cant wait till that then since I have a hard time getting the Mod download to actually work for me. As soon as you guys hit greenlight though I promise my vote!

+4 votes     reply to comment
maggotknees
maggotknees Oct 29 2013, 7:51am says:

looks awsome thanks alot!

+4 votes     reply to comment
boogabear123
boogabear123 Oct 26 2013, 7:14pm says:

I just want to say that, The 3rd Marines used to be a great group, and I loved it and played tons of it, but over the past few months, they started to act like children, they kick people for no reason, they get mad easily all of a sudden and cant take really light jokes, and i'm wondering what had happened since I last played with the 3rd Marines, any one have any ideas?

+3 votes     reply to comment
Switz[3rdMAR]
Switz[3rdMAR] Oct 31 2013, 7:53am replied:

Give us some time, I kept that group under a iron fist for three years as it's leader. The new leaders are just getting into the swing of things and the improvements have been very noticeable. I am willing to bet that by 2014 you will see a new and improved 3rd Marines over even that of the old days.

+2 votes     reply to comment
connor45
connor45 Nov 10 2013, 8:26pm replied:

i am a 3rd marine and i cant wait for 2.0 its looking amazing guys keep it up pleas make this mod come out

+3 votes     reply to comment
fredrikastrom5661
fredrikastrom5661 Oct 16 2013, 5:49am says:

I heard rumors the there is gonna be a sniper class in the 2.0 update

+2 votes     reply to comment
ashton93
ashton93 Oct 17 2013, 12:58pm replied: +2 votes     reply to comment
Blood-Angel
Blood-Angel Oct 10 2013, 10:28pm replied:

Yes, we have several clans within the game. The devs are still hard at work!

+5 votes     reply to comment
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Ww1-source.com
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Released Feb 9, 2010
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Highest Rated (9 agree) 7/10

no servers :/

Jun 27 2011, 11:48am by gamefreak42

Lowest Rated (3 agree) 5/10

I don't mean to bring you down, but I found this mod pretty dreadful in its current state. Your attempt at realism by forcing the player to "pull the bolt" every time you shoot is annoying but I guess some people will like it. The Officers' ability to drop toxic gas and artilery is terrible. It's very frustrating to get killed randomly, and it adds nothing of value to the gameplay. The biggest problem I had when playing was really the red effect when you get hit. It paints nearly your entire screen…

Dec 1 2010, 8:48am by Petzi

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