WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

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Battle of the Somme - Raining hell on German lines Battle of the Somme - 2.0 Battle of the Somme - 2.0
Blog RSS Feed Report abuse Latest News: WW1 Source - March 2012 Update

9 comments by ashton93 on Mar 23rd, 2012

Hey there, fellow trenchrats, have a glance at our February/March update!

In this update we have collected some of the work we’ve been producing over the past 2 months to make up for the lack of a media update on the 2 year anniversary for WW1:S.

We are sorry for the lack of updates lately, but we hope this one will make up for it:

To start off
, I guess we could show you some neat conceptart from our own JesusFood, study it for a bit, it's art afterall. It’s said a picture can paint a thousand words, Ashton only managed to get about 870 before he gave up, though English isn’t his first language so we think he can be forgiven.



We have a new full set of character models
... once again. The British Infantry, British Officer and German Infantry/Officer model have been made by Volcol. We’re striving for authenticity on these and they should be accurate. The new models should fit the DoD:Source rig perfectly, which means easily intergrated animations but above all else, time saved on production. We’ll also be reviewing all the equipment, this includes the webbing, pouches, caps, helmets and gasmasks – etc etc:

To go with the new playermodels we've had some great facial models contributed by Kehl (Adam Harrison). I can promise you guys straight off the bat that we have some big plans for these:

An addition to the game, we’re also very happy with, and we know alot of you have been waiting for. Moustaches. Yea, you read that right, moustaches.



Volcol
has also made a neat little piece for some closequarter combat in the trenches, the Trenchclub. Go ahead, crack some skulls with this badboy, and have fun, we’ll let you imagine the sound effects for the time being:

Now, allow us to introduce our newest member Johan "Strayferret" Streiffert. He'll be serving as one of our modelers, and his first piece of work really stunned us, our new MG08/15 which is almost ready to be implented in the game:

Next up we have some animations for various weapons that ChrisTanky and NicolayW has made, be sure to subscribe to their youtube channels to maybe get teaser/WIP animations for WW1:S earlier than others! Please watch them in HD!



Ashton
has been working on another map for the mod, the goal for this map is to illustrate the stalemate on the western front, as both sides have really dug in deep with complex trenches. The players will need to advance through fog and barbed wire, capture a farmhouse and eliminate the enemies in their trenches. Say hello to 'ww_artois'

Jobs:
We’re really needing a Sound engineer right now, so if you’re willing to help us out please apply by PM.
A breif description of the roll:Ability to create weapon audio, battlescapes/ambient audio and general audio for things like movement (footsteps, equipment shuffling)

We should have our next update out mid April, so until then keep watching this space!

The WW1 Source Dev team

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WWI Source 1.13b full Installer

WWI Source 1.13b full Installer

Sep 17, 2010 Full Version 55 comments

So here it is the next release of WWI Source First of all I would like to thanks all the players that have kept the WWI Source community alive over the...

WWI Source 1.12b Patch

WWI Source 1.12b Patch

Feb 28, 2010 Patch 7 comments

OK here is the first patch for WWI Source this is not meant to be a update but more a patch to address some of the issues people are experiencing. But...

WWI Source Beta 1

WWI Source Beta 1

Feb 12, 2010 Full Version 21 comments

Download for Beta 1 of WWI Source..........................................

Post comment Comments  (40 - 50 of 1,311)
SpacetechAgent
SpacetechAgent Feb 10 2013, 10:13am says:

You should have done cod waw music.

+2 votes     reply to comment
ashton93
ashton93 Feb 10 2013, 6:33pm replied:

Im pretty sure the WaW music is copyrighted, it's better to make our own music! :)

+3 votes     reply to comment
Smokeychicken
Smokeychicken Feb 6 2013, 3:26pm says:

hows the developing going we gonna get a media update anytime? :D

+5 votes     reply to comment
Guest
Guest Feb 6 2013, 2:48am says:

This comment is currently awaiting admin approval, join now to view.

ashton93
ashton93 Feb 6 2013, 10:00am replied:

1.13b is the latest released build, 2.0 is still unreleased (being worked on)

+4 votes     reply to comment
WizardFight
WizardFight Jan 24 2013, 7:49pm says:

This mod looks pretty nice. I'mma try it out!

+2 votes     reply to comment
Wowwars
Wowwars Jan 13 2013, 4:30pm says:

3rd Marine's Public Group - Join Up! dont worry its pretty active.

+3 votes     reply to comment
Ilevus
Ilevus Jan 8 2013, 7:16am says: Online

Are people still playing this game? Every time I log on there's never anybody online. Surely that can't be right...

+1 vote     reply to comment
Switz[3rdMAR]
Switz[3rdMAR] Jan 9 2013, 8:25am replied:

Join this steam group you two, we still through events (mainly on weekends). But we use this group to announce when we are having them. On weekends we easily get 40+ players via this method whenever we host a event. On weekdays though we are less active because of school and work. Steamcommunity.com

+1 vote     reply to comment
park1654
park1654 Jan 9 2013, 2:08am replied:

LOL Me too
I don't know how to play with some guys

+1 vote     reply to comment
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Ww1-source.net
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Released Feb 10, 2010
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Highest Rated (8 agree) 7/10

no servers :/

Jun 27 2011, 11:48am by gamefreak42

Lowest Rated (3 agree) 5/10

I don't mean to bring you down, but I found this mod pretty dreadful in its current state. Your attempt at realism by forcing the player to "pull the bolt" every time you shoot is annoying but I guess some people will like it. The Officers' ability to drop toxic gas and artilery is terrible. It's very frustrating to get killed randomly, and it adds nothing of value to the gameplay. The biggest problem I had when playing was really the red effect when you get hit. It paints nearly your entire screen…

Dec 1 2010, 8:48am by Petzi

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