WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

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2.0 Era specific headgear Discushandgranate M1915 German and British trenchclubs
Blog RSS Feed Report abuse Latest News: The 11th of November - Remembrance Day

1 comment by ashton93 on Nov 11th, 2014

The 11th of November is a date which holds many names. Remembrance Day, Armistice Day and Veterans Day, all depending on what part of the world you live in. Common for all of these names though, is what the 11th of November actually represents; honouring the fallen soldiers that fell bravely during wartime.

Because of the close connection the 11th of November has with the First World War, we in the WW1: Source Dev Team simply won’t let this day go without posting an update like this one for everyone to read. We feel it’s very important, almost like a duty to mark this day in a special way. While we haven’t really got a whole lot to show for you people out there today regarding the project, we feel it’s a good opportunity to pop in and say that work is still going at a steady space. We are all people with real lives and often minimal time for the project, which results in a rather slow pace at times. However this does not mean the project is at a standstill – or even worse, dead in any way. We’re simply a rather slow bunch. We can promise you however, that the long wait will be worth it in the end. In the latest months our new coder Graeme has been doing steady work for us in the coding-department, the last real obstacle before we can begin to really push out our updates more frequently. Bullet ballistics is tied in, realistic motion of the players and many other things are already in the game. There is still a lot of basic functionality to be nailed down though, but we suspect this will go pretty smooth the following weeks from here.

We have decided to open a public Steam group for any fans out there wanting to catch up on the smaller parts of the development of 2.0; we call it the “2.0 Development insight group” where you can expect to find smaller media, announcements and information regarding the development of 2.0 than we show off on sites like MoDDb. It’s basically a development blog with all different sorts of
information. Check it out, it’s rather empty at the moment as it was created today but you could always start a discussion or simply start to follow the group. The more members, the better!

Click this image to access the Steam page

We would like to thank you for reading this little update and hope that you hang in there for more information and media later on.

Don’t forget the most important part of this day; remembering and honouring the fallen.

Lest We Forget

The WW1: Source Development team

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WWI Source 1.13b full Installer

WWI Source 1.13b full Installer

Sep 17, 2010 Full Version 67 comments

So here it is the next release of WWI Source First of all I would like to thanks all the players that have kept the WWI Source community alive over the...

WWI Source 1.12b Patch

WWI Source 1.12b Patch

Feb 28, 2010 Patch 7 comments

OK here is the first patch for WWI Source this is not meant to be a update but more a patch to address some of the issues people are experiencing. But...

WWI Source Beta 1

WWI Source Beta 1

Feb 12, 2010 Full Version 21 comments

Download for Beta 1 of WWI Source..........................................

Post comment Comments  (1300 - 1310 of 1,511)
sin0fchaos Dec 25 2009, 4:01pm says:

I have been looking at some of your screens again.
Some of the trenches really look accurate, but some look like craters

+1 vote     reply to comment
FuzzyMcDoodle Dec 24 2009, 6:48pm says:


"2. Not all trenches -- take a look at some images of the Paschendaele battlefield."

I'm sorry but those large things you thought are trenches are craters from artillery that the soldiers seeked refuge in. The trenches at Passchendaele are still as small as the others.

For reference: 3.bp.blogspot.com

You can barley walk past another person...

As for not being able to do proper WW1 battles, I understand. I guess you will have to encourage servers to set-up proper line battles.

+1 vote     reply to comment
HounderKnight Dec 24 2009, 11:44pm replied:

People should stop complaining about the trenches. They've only provided footage taken from a single map, and already people are passing judgment. The team openly acknowledged that the map shown in the video isn't a trench map. And even so, how many well-dug and fortified trenches do all of you guys expect to see in section of the front where artillery is constantly pounding and an offensive is raging on over? (Talking about the map in the alpha video, specifically)

+1 vote     reply to comment
sol09 Creator
sol09 Dec 24 2009, 7:21pm replied:

Look out for some other maps with trenches in the style your talking about.
Wtf has line battles got to do with anything? WW1S =/= BG2

+2 votes   reply to comment
Stugs Dec 24 2009, 4:10pm says:

I imagined the trenches being cramped and crappy looking, along with wooden planked and logs holding the sides and bottom of the trenches.Along with barbed wire.

+1 vote     reply to comment
Killi101 Dec 26 2009, 6:25am replied:

well think about it after so much bombardment i doubt the trenches would keep their square shape so i think the team has done a great job of making them, keep up the good work guys!

+1 vote     reply to comment
marksman52 Dec 24 2009, 12:23pm says:

great explosions but it'd be better if the trenches and bunkers were actually trenches and bunkers and also it'd be really sweet if you made it when you ran on the mud you moved slower rather than running on the pallets this would add a great sense of realism also merry Christmas

+1 vote     reply to comment
nadeboy Dec 22 2009, 3:04pm says:

This looks really nice, I'm tracking/voting.

+1 vote     reply to comment
wickit Dec 24 2009, 11:38am replied:

Thanks for voting

+1 vote     reply to comment
hamabu Dec 18 2009, 10:05am says:

looks exactly like Red Orchestra but in WW1

+1 vote     reply to comment
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Released Feb 9, 2010
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542 votes submitted.

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Highest Rated (9 agree) 7/10

no servers :/

Jun 27 2011, 11:48am by gamefreak42

Lowest Rated (3 agree) 5/10

I don't mean to bring you down, but I found this mod pretty dreadful in its current state. Your attempt at realism by forcing the player to "pull the bolt" every time you shoot is annoying but I guess some people will like it. The Officers' ability to drop toxic gas and artilery is terrible. It's very frustrating to get killed randomly, and it adds nothing of value to the gameplay. The biggest problem I had when playing was really the red effect when you get hit. It paints nearly your entire screen…

Dec 1 2010, 8:48am by Petzi

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