WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

Post news Report content RSS feed WWI Source 1.12b Patch

Here is the first patch for WWI Source, a bugfix release.

Posted by on

This is not meant to be a update but more a patch to address some of the issues people are experiencing. But we have added a few extra bits for luck!!

I would like to also take this chance to thank all that have played and given us feedback, good and bad. As you can see by the change log we have listened to you, and hopefully met some of your needs. There is plenty more work to do on the mod, and we are busy working away on Beta 2. There is a nice TK system in the works, along with a complete redo of all the animations that the current release has.

Somme images Somme images

Dont forget to please leave feedback on our ModDB page or on our Forums.

CHANGELOG

  • Beta 1.12
  • Fixed player flying off when shot
  • Fixed ww_marne exploit
  • Fixed MG08-15 Ironsights and fire animation, for less kick up.
  • Lowered damage for officer pistols
  • Various small fixes in code
  • Rifle tweaks
  • Added 64 player support (This is a community request and the game is not optimised for it, use at your own risk.)
  • Added bullet whizzes
  • Updated Death icons to higher res
  • Updated Hud flag icons to higher res
  • A big thanks to Ryell for his help
Post comment Comments
mdarwin1
mdarwin1

yay

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Spenzerr
Spenzerr

cool glad to see it being polished up after release so soon! hope to see more refinement as the days go by

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Sibelius
Sibelius

Oh, this is a good little patch you got here.

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Color-Copycat
Color-Copycat

64 player servers ftw!

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blownchunks
blownchunks

Party time

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Megadave2003
Megadave2003

CHARGE!

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wazanator
wazanator

Please tell me FF is turned off by default now

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Stugs
Stugs

YEEEEEEESSSSS!!!!

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kidfox
kidfox

Only thing I don't like is that they nerfed the officer pistols. :\
They were hard enough to kill things with as it was. Though pistol sniping WAS hella fun.

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Pynkfloyd
Pynkfloyd

God bless RYell

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GriffinZ
GriffinZ

uhm, realy, I dont think the Pistol need less damage, it can't even kill a guy at closerange with a full clip, What makes it epic is the unrealistc acuracy, that lets you headshot your enemy at long ranges.

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maffo
maffo

great i hated that fly back when you where shot
thankz guys

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leweegibo
leweegibo

Good job with the pistols, hated getting sniped by them

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Dan2025
Dan2025

optimization for 64 players is probably something you guys should work towards.

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