WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

Post news Report article RSS Feed September Progress Report

In September we've got a little media to show you, and some good news about our progress towards a public release.

Posted by Ennui on Sep 27th, 2009

Greetings from the WWI: Source team! We have some good news and some bad news for you this month. Let's get the bad news out of the way first - no gameplay video this month! The team has collectively had some time and hardware difficulties that have postponed it. As for the good news, we have some more information on our upcoming public release, as well as a little bit of media. Check out this reskin that deceiver has made for our Commonwealth player model!

Lately progress has still been slow, since we have a small team with real-life responsibilities, but things are coming along and we are getting to the point where a public release is relatively imminent. Some of the work being done is like the reskin you see above - content updates, map optimization, etc. The rest is mostly concerned with tweaking balance and fixing our remaining outstanding bugs and issues.

We are considering releasing a public alpha (rather than our previous plans for a more polished beta) in the near future, although it would be unfair of me to try to put a timeframe on it. Your opinion on this matter interests us - would you prefer to play an alpha with solid, well-developed gameplay sooner, or would you rather wait a few extra months for a more polished (content-wise) beta release? Respond here or on our forum to let us know what you think.

That's all for this month, soldiers! See you next time, and start polishing your bayonets, 'cause it won't be too long now before you need them!

Post comment Comments
95Rifles Sep 28 2009, 1:29am says:


+1 vote     reply to comment
UkrainaGuy1111 Sep 28 2009, 2:06am says:

Cant wait to play this shizzle

+1 vote     reply to comment
thegentleman Sep 28 2009, 2:19am says:

I'm so glad this is still in the works. Can't wait to do a bit of hun bashing!

+1 vote     reply to comment
chris_sloany Sep 28 2009, 2:48am says:

WOW! looks 1000x better!! bump mapping?

+1 vote     reply to comment
bakehouse Sep 28 2009, 2:52am says:

man this is gunna be good

+1 vote     reply to comment
Hendrix Sep 28 2009, 2:57am says:

looks much better, but get rid of the jackboots and add puttees.

+1 vote     reply to comment
Bloodvayne Sep 28 2009, 4:12am says:

Much Much Better!

+1 vote     reply to comment
ChestyMcGee Sep 28 2009, 5:12am says:

Ahahaha oh wow the original texture was so very bad. Congrats on the vast improvement.

+1 vote     reply to comment
jonasdc94 Sep 28 2009, 9:19am says:

I would like the alpha if! It looks as good as Rnl Alpha 4. If not, Then wait. :D

+1 vote     reply to comment
Spooboy Sep 28 2009, 2:51pm says:

Very nice job. I like how you showed the before and after shots of prvious models (screens, ect.). Quite frankly if something is imporved, show it. It demonstrates how the devs are learning as they go along, improving their mapping and overall feel. I would love to see an artical on this mod about early beginings and how you had to change pace to come up with new ideas to form what you now have today. Again, it looks great...keep it up!

+1 vote     reply to comment
emetalce Sep 28 2009, 3:11pm says:

Alpha sounds good, BUT everyone has to remember that it is an alpha and not to bitch or moan, or I'll beat you up IRL.

That way when it is a alpha people can provide constructive criticism and help shape the mod into a beautiful thing.

Also nice work Deceiver.


+1 vote     reply to comment
Kamikazi[Uk] Sep 28 2009, 3:18pm says:

I think it's a nice change but the skin is rather dark. I think possibly make it slightly lighter. Great work on the normal mapping.

+1 vote     reply to comment
m82sniper Sep 28 2009, 7:03pm says:

The before image looked like the allied soldier from RnL, good thing you changed it. :P

+1 vote     reply to comment
Bird_of_Prey Sep 28 2009, 7:48pm says:

Excellent work. Very much an improvement.

+1 vote     reply to comment
wiredgear Sep 28 2009, 8:09pm says:

heh, it's really about time someone's making a WW1 mod :) I am anxious to see how it plays.

+1 vote     reply to comment
vfn4i83 Sep 29 2009, 12:55am says:

amazing work; been long since I saw something that good.

Anything you guys decided I'll be downloading anyway.

+1 vote     reply to comment
PhyOS Sep 29 2009, 5:22pm says:


+1 vote     reply to comment
Sibelius Sep 30 2009, 2:22am says:

It's kinda hard to see, but what i can is absolutely beautiful. looking forward!!!

+1 vote     reply to comment
HounderKnight Sep 30 2009, 6:21pm says:

Hum, my comment got eaten up...oh well. The new model looks fantastic and is definitely a step up from the original. Great work, and hopefully there will be a new German model sometime soon as well :3

+1 vote     reply to comment
Stugs Oct 1 2009, 5:46pm says:

Trench wars, Death charges, Artillery, Tear gas....Nice

+1 vote     reply to comment
AnarchyDom Oct 4 2009, 4:22pm says:

Personally, I would like to play alpha, but I would not moan if you decided to postpone until beta. Incredible mod.

+1 vote     reply to comment
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Released Feb 2010
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