WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

Industry Jobs Location Name | Field

Companies, use this Job Board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.


Indie / Mod Jobs Location Name | Field
Anywhere [OLD] C++ Programmer for WW1: Source at WWI Source Development Team

c++ programmer for ww1: source wwi source development team anywhere programmers our team is in need of a programmer fluent with c++ in order to finish the project. here are the requirements; -major experience with c++ and how the source-engine works together with it. (previous work on mods for source is a huge plus) -that you have enough time for this project. -being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with. -working with progress-docs and updating them as you make changes. -being creative!

Anywhere [OLD] C++ Programmer at WWI Source Development Team

c++ programmer wwi source development team anywhere programmers the wwi:s team is looking for a skilled c++ programmer to help us with the release of version 2.0 of the game. this person should prefferably have previous experience with mods on the source-engine. we have some requirements: - major experience with c++ and how the source-engine works together with it. (previous work on mods for source is a huge plus) - that you have enough time for this project. - being able to communicate with the rest of the team and actively shaping the game from discussions and solutions we come up with. - working with progress-docs and updating them as you make changes. - being creative! more detail can be found in this news-article: http://www.moddb.com/mods/ww1-source/news/october-2013-we-need-reinforcements the wwi:s dev team

Icon
Half-Life 2 Icon
Platform
Windows
Contact
Send Message
Official Page
Ww1-source.com
Release Date
Released Feb 9, 2010
Mod Watch
Track this mod
Job Statistics
Jobs
2