Finally the next mod is done! This is a preview SWFOC_Revised_1.4 with bodies Stay! Enjoy!
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*Bodies And Wreckage Stay Mod SWFOC_Revised*
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This mod requires FOC and SWFOC_Revised_1.4
Download SWFOC_Revised_1.4 here: Moddb.com
By: General Tantor
Description:
This mod makes all the bodies and some of the Wreckage Stay on the battlefield instead of disappearing. I do this to all my mods and games because I feel it makes it more realistic!
::::::::::::::INSTALLATION INSTRUCTIONS:::::::::::::
1) Navigate to where FOC and SWFOC_Revised mod is loacted on your hard disk
Steam Users
-C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\Mods
CD/DVD Users
-C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods
2) Go into EAW-Re folder and then go into the data folder
3) Now Copy the XML folder and put it somewhere as a Backup so you can put the original xmls back in if you decided you don't want the mod anymore or you want to play online.
4) After backing up XML's now extract the contents of the "SWFOC_Revised_1.4 Bodies and Wreckage Stay.zip" to the data folder so the path would be:
Steam Users
-C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\Mods\SWFOC_Revised_1.4\data
CD/DVD Users
-C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\SWFOC_Revised_1.4\data
5) When prompted to replace say yes to all!
6) Launch SWFOC_Revised_1.4 and watch the bodies and Wreckage Stay!!!!!!! =D
:::::::List of Units that will Stay::::::::
::Pirate-Pod Walker
::Rebels-MPTL Artillery
::Empire-SPMA-T
::Empire-AT-AA
::Empire-AT-ST
::Empire-AT-AT
::Empire-Darktroopers
::Field Commanders, Defilers
::Indigenous Rancors will now stay as well
::Zann-Nightsister Rancors
::All infantry units Rebel Soilder, Stormtroopers etc.
::There might be more than this but I am not sure basically if it has a death clone it will stay now...
:::::::Known bugs:::::::
The Jump Trooper body has no death clone so it is frozen up right Can't fix because then no bodies would stay... if you find any more bugs contact me on Moddb
::::::UNINSTALLATION::::::
1) Navigate to Mods Data Folder and Delete the XML folder
*You have to delete the XML folder because to make the bodies stay I had to add extra XMLs
2) Find your backup XML folder for the mod and copy and paste it into your mods data folder.
Steam Users
-C:\Program Files (x86)\Steam\SteamApps\common\Star Wars Empire at War\corruption\Mods\SWFOC_Revised_1.4\Data
CD/DVD Users
-C:\Program Files (x86)\LucasArts\Star Wars Empire at War Forces of Corruption\Mods\SWFOC_Revised_1.4\Data
3) Mod now back to normal launch and the bodies will no longer stay
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
How do you get that Aclamator on a land ?
Ummmm... I don't remember but I believe you have to make a ground unit version somehow on one of the planets... You can't just use a space version you have to build it for ground... So look in the Land buildings for how to get..