The World of Goliath, a World born out of the imagination of a group of friends. A project that has been going on for over 5 years, and what once found its roots in NWN, finally is on the horizon for NWN2. A World that has grown, evolved, and turned out to be one of the biggest Worlds out there featuring over 140 areas of which 50 exterior areas. We all flee this earthly plane, wandering about to what is unreal, but more real than could have ever been. Every day again, our imagination draws nearer to a world of magics, imagination and power. And for you, fleers from every corner of the world, North and West, East and South, we have built this World. Let this World be your home. To all of you, wandering minds, gather and join our fire. Tell your tale, and have a drink, because once you hear and feel the crackling sound of the warm fire in Goliath, your heart will already have set up camp.
I would like to confirm the update has been finished, and the World of Goliath is ready for launch. It has taken us a lot of time, we know, and blood and tears have been shed, but we are proud of the result.
The latest up-to-date files (date 06-02) have been uploaded at our Moddb website. So, you can now download the files manually. Unfortunately, both our hosts 247ihost and hostsnake are down, which makes me unable to upload the latest files for WorldGate. That is why I will post-point the launch until Wednesday third of June. That way we can make sure you dispose of the latest/newest files, or have been able to update your definitions using WorldGate.
We'll be launching Wednesday at 8 PM (GMT +2). So get your asses down at our Server, and make sure you join our festivities. We will be rewarding our primary and habitual players for their continuous support and presence.
So, what has been added to WoG, or what does the update contain?
* World of Goliath Crafting System with over 12 unique skills
* Level Caps
* Persistent Death System
* Cooking to still hunger
* 15 areas
* Various bug fixes, and polish of scripts
* Anti-magic/Warding System
* Xp Bar
* Persistent Housing System
* Note Maker
* Siege System
* Various quests, along with a Persistent Data Item
* Banking System
* 2 DMs
* Persistent Travelling System
* And much more
We can also confirm that everything works as intended, ensuring player experience is extendended to the max.
Thank you for your patience, and we sincerely hope to see you soon in-game, joining our festivities.
P.S. Files are available as of today at Moddb, WorldGate hosts will be updated tomorrow. Also, a trailer covering the World of Goliath will be released in the next couple of weeks.
The World of Goliath will soon be updated to offer our players an even greater gameplay experience!
Announcement: the World of Goliath will be launched the 5th of March. be sure not to miss us out!
After having tested the World of Goliath extensively, the team has decided the World of Goliath will be launched on Sunday, second of March. We are very...
The World of Goliath features the best custom content there is, along with the best custom scripting we could offer. We offer our players a fully dynamical...
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This file can be used by WorldGateClient which automatically downloads and updates our needed file for the players to be able to join our server. When...
This archive contains an override file which should be placed in your install directory of NWN2 (C:/Program Files/Atari/Override), and a custom TLK file...
This is the PWC file, required to play on the World of Goliath. Unzip the file, and place the content in your My Documents/Neverwinter Nights 2/PWC directory...
Herewith provided is the hak file, which should be placed in your hak directory (my documents - NWN2), enabling players to join our Persistent World...
(Be sure to delete the UI files in advance before adding these files.) Herewith provided are the UI files, which should be placed in your Custom and Default...
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