Mod transfer

News 0 comments

Dear gamers.

I am glad to greet you with my return.
As you all know mod is in stable beta version, where you can experience land battles and have a fun there on 3 to 4 maps or so. However due my university, work and trainings i don't have any time left to maintain mod, so as my co-leader Scorch62-94. Please if you want to continue our legacy and finish mod at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

Land battles are pretty much balanced. AI is pretty much balanced as well. All of the models have been created under strict polygon restrictions in order to receive decent FPS rate. The only thing left so far is to adjust world map and naval battle mode.

 <Projectile Name="Proj_Ship_P500_Basalt_Jaderka">
	<Projectile Name="Proj_Ship_P700_Granit">
	<Projectile Name="Proj_Ship_Missile_S330F_WW3">
	<Projectile Name="Proj_Ship_Nimitz_SeaSparrow">
	<Projectile Name="Proj_A10_BOMB_SPACE">
	<Projectile Name="Proj_Ship_Harpoon">
	<Projectile Name="Proj_GSH30-2_30MM">
___________________________________________________________
<!--         Tanks           -->
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Chieftain5, 0.3 </Damage_To_Armor_Mod>	
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Tank_M60, 0.3</Damage_To_Armor_Mod>
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Challenger, 0.2 </Damage_To_Armor_Mod>

Weapon types already have been layed down, as well as the DAMAGE VS ARMOUR matrix. So the only really thing is to adjust models, icons and text under the game genre.

Please if you want to continue our mod and legacy and finish it at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

Beta download released

Beta download released

News 1 comment

I uploaded beta 20.01.13 *003 for you guys, please, read the instructions! Especially part about which maps to choose! Everything is explained there...

Beta-test release

Beta-test release

News 1 comment

As of 28 November 2012, mod has been developed already for 1 and a half year. Now its time to open closed beta-test.

World Escalation Beta 7.11.12 *003 *Land*

World Escalation Beta 7.11.12 *003 *Land*

Demo 8 comments

This is test version, designated for familiarization and stability work test. Archieve containt 2 folders: World_Escalation sfolder should be placed in...

Post comment Comments  (10 - 20 of 79)
M24wolf
M24wolf

Looks interesting ill keep this one tracked ;)

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george76
george76

how did u get the instant build like in videos i thought that was cool any idea how i can test that out

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george76
george76

can i make a suggestion u should add the ah-64 apchea for nato sorry for spelling i just suck at it

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wingsx
wingsx

have you guys know when it will be done or a the month that it will be done

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george76
george76

any new for us

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Doci
Doci

Looks very nice :D
and its a very different type of mod from foc !

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nightovizard
nightovizard

OMG i have just seen this and its AWESOME!!

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Guest
Guest

You need to make the infantry easy to deal with, tanks would slaughter them in real life, however in here they can barely kill a few soldiers its really annoying, please make the tanks stronger and the infantry weaker!

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IceViperLat Creator
IceViperLat

First of all about which infantry your are talking about, AT squad or riffle squad. I dont really know which version of the mod are you playing, but starting from last year vehicles which got more than 50mm armour is almoust impossible to kill with infantry because they got 0.002 multiplier against tanks armour.

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MrBasileus
MrBasileus

Но от тайги до британских морей
Красная Армия всех сильней!

С 95-летием РККА))

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