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0 comments by IceViperLat on Nov 26th, 2014

Dear gamers.

I am glad to greet you with my return.
As you all know mod is in stable beta version, where you can experience land battles and have a fun there on 3 to 4 maps or so. However due my university, work and trainings i don't have any time left to maintain mod, so as my co-leader Scorch62-94. Please if you want to continue our legacy and finish mod at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

Land battles are pretty much balanced. AI is pretty much balanced as well. All of the models have been created under strict polygon restrictions in order to receive decent FPS rate. The only thing left so far is to adjust world map and naval battle mode.

xml code:
 <Projectile Name="Proj_Ship_P500_Basalt_Jaderka">
  <Projectile Name="Proj_Ship_P700_Granit">
  <Projectile Name="Proj_Ship_Missile_S330F_WW3">
  <Projectile Name="Proj_Ship_Nimitz_SeaSparrow">
  <Projectile Name="Proj_A10_BOMB_SPACE">
  <Projectile Name="Proj_Ship_Harpoon">
  <Projectile Name="Proj_GSH30-2_30MM">
___________________________________________________________
<!--         Tanks           -->
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Chieftain5, 0.3 </Damage_To_Armor_Mod>
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Tank_M60, 0.3</Damage_To_Armor_Mod>
<Damage_To_Armor_Mod> Damage_100mm_bmp3, Armor_Challenger, 0.2 </Damage_To_Armor_Mod>

Weapon types already have been layed down, as well as the DAMAGE VS ARMOUR matrix. So the only really thing is to adjust models, icons and text under the game genre.

Please if you want to continue our mod and legacy and finish it at some point, feel free to PM me, as i will provide all of the source code, advices, plans and models to work with.

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World Escalation Beta 7.11.12 *003 *Land*

World Escalation Beta 7.11.12 *003 *Land*

Jan 21, 2013 Demo 8 comments

This is test version, designated for familiarization and stability work test. Archieve containt 2 folders: World_Escalation sfolder should be placed in...

Post comment Comments  (10 - 20 of 77)
wingsx
wingsx Apr 20 2013, 12:09pm says:

have you guys know when it will be done or a the month that it will be done

+1 vote     reply to comment
george76
george76 Apr 11 2013, 4:34pm says:

any new for us

+2 votes     reply to comment
Doci
Doci Apr 7 2013, 5:57am says:

Looks very nice :D
and its a very different type of mod from foc !

+1 vote     reply to comment
nightovizard
nightovizard Mar 16 2013, 7:23pm says:

OMG i have just seen this and its AWESOME!!

+2 votes     reply to comment
Guest
Guest Mar 16 2013, 1:56pm says:

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IceViperLat Creator
IceViperLat Mar 17 2013, 11:56am replied:

First of all about which infantry your are talking about, AT squad or riffle squad. I dont really know which version of the mod are you playing, but starting from last year vehicles which got more than 50mm armour is almoust impossible to kill with infantry because they got 0.002 multiplier against tanks armour.

+1 vote   reply to comment
MrBasileus
MrBasileus Feb 23 2013, 10:04am says:

Но от тайги до британских морей
Красная Армия всех сильней!

С 95-летием РККА))

+2 votes     reply to comment
george76
george76 Feb 15 2013, 11:13am says:

good work so far look forward for your next dowload and i notice that some vechicals dont have weapons sounds or mabey that was me but just a heads up

+2 votes     reply to comment
IceViperLat Creator
IceViperLat Feb 15 2013, 5:12pm replied:

You are probably correct, because some of files were not fixed to 100% in the release time, when navy version will be released, moat of the land bugs cwill be fixed as well.

+1 vote   reply to comment
RisingSun_TBR
RisingSun_TBR Feb 9 2013, 8:36pm says:

Those naval battles look really interesting.

+2 votes     reply to comment
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