"World Domination" is a mod based on taking over and ruling the world on the source engine. The mod focuses on the player gaining support and rising from the ranks of petty criminal to guerilla leader to criminal mastermind and finally a dictator of the world.

The mod is inspired by many games such as "Evil Genius", "Mafia" and the HL2 mod "Empires".

World Domination follows the character Alec Williams as he attempts to satisfy his lust for power by ruling the world. The game will allow players to undertake many missions that all attribute to the player's ultimate goal of become the leader of the world. Missions involve robbing banks, shops and other areas of interests like petrol depots and weapons depots as well as gaining support through a variety of other missions that involve the player in graffiti acts, public acts of treason and assassination.

There are two types of missions; story missions which further the storyline and supplementary missions which allow the player to steal cash to fund their campaign or perform various other "important" missions which, when completed unlock the next story mission.

After each mission, the player will arrive back at their base of operations which they can outfit with supplies and other objects, as well as undertake various administration duties such as hiring recruits for the player's personal army, training recruits and checking information on how their campaign is running.

Some of the features which will be included in the final product are:

* Multiple Resources and Resource management system - Support and Cash are player specific resources whilst Power and Food are faction specific resources.

* Ranking system - a measurement of how powerful the player is (ranks start at petty criminal and rise all the way up to dictator/ruler of the world.

* Base Building System (BBS) - the player will be able to outfit his base with everything he buys or steals from shops so that the faction can flourish.

* Recruitment and Training system - the player can hire members for his faction to do his deeds for him/her. The player can also train these recruits so that they are better able to defend themselves and undertake missions.

* Entourage Members - being powerful has it's benefits, you will be able to hire special members who will act as bodyguards or elite henchmen when out on missions.

 

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4 comments by ArChNeMiSiS on Apr 10th, 2008 digg this super bookmark


Well it hasn't been that long since our last news posting, but alot has been going on behind the scenes. We are preparing for a huge structural shift in the team, but that is for another news post.

We have been working hard to get some media together but some of us are fighting more technical issues (it always happens at the worst time possible), thankfully it has only affected myself so work can still continue while the issue is fixed.

We have a few new members to welcome to the team. Johny, our coder is currently working on our in-game menu system which will allow the player to access different missions from a laptop in his/her base. This system will then transport the player to a mission map which allows them to complete the mission and be teleported back to the base. When this is completed it should be a huge step in the right direction for the mod and will really allow us to push what we are capable of doing. Even better news is that Johny has informed us that the system (a very early prototype of the system) should be completed next week. So stay tuned for a media release of the working system.

Our next member of the team is CosminMarza. Cosmin is our Music Composer for the mod and will be working closely with us to achieve really dramatic and epic tracks for the game.

FInally, our resident Van Gogh, Mkraszewski has come up with 5 new concepts for us!

Street Thug Concept by MkraszewskiStreet Thug Concept by MkraszewskiStreeth Thug Concept by Mkraszewski

Street Thug Concept by MkraszewskiStreet Thug Concept by Mkraszewski

Stay tuned for our next news release!

Comments  (10 - 20 of 28)
Harimau
Harimau Mar 25 2008, 2:03pm says:

So...
Genre: First Person Shooter
?

+1 vote     reply to comment
ClaneLord
ClaneLord Mar 11 2008, 7:09pm says:

I wonder why anyone forgot one old game called Dungeon Keeper 2...

+2 votes     reply to comment
Setis
Setis Mar 12 2008, 2:58am replied:

No, I still have it :D Loved that game! Although, I was rather disappointed when DK3 was cancelled.

+1 vote     reply to comment
ClaneLord
ClaneLord Mar 12 2008, 3:08am replied:

Yea..poor DK3 and Bullfrog studios..i hope they still have someone will do DK3

+1 vote     reply to comment
Setis
Setis Mar 14 2008, 6:25am replied:

me too. I love the DK series and was really looking forward to DK3. Would have been wicked. Might just be another game that needs to be turned into mod and call it Ungeon Eeper Tree (for obvious copyright reasons :P)

+1 vote     reply to comment
ArChNeMiSiS
ArChNeMiSiS Mar 10 2008, 8:01pm says:

The mod will allow the player limited customisation. At this stage anyway. The idea is that the further along the game you are the more bases you have access to. Each base gets bigger as the game progresses.

If you have ever played evil genius...you will know that when you get to a certain point you will move islands. So the mod will work like that, you will progress into a new base a differing intervals.

We are thinking of implementing a system that allows players to drop set pieces into a base to add different rooms. For example, in the warehouse it will start out being big and open, but the player might be able to purchase...say...a small room. The player will be able to place that in the map to allow more diversity. Instead of having a large open space, the player will have one large open space, and a smaller enclosed room where they can place certain base items that may or may not be specific to that room.

So at this stage (until we get a coder) the mod will have limited customization. This means being able to place base items where ever you want inside the base. More will be said on this as we progress.

Hope that explains it for you.

+1 vote     reply to comment
RaGod
RaGod Mar 10 2008, 10:10pm replied:

Ah thats good to know, i have played evil genius a great deal, it is one of my favorite games actualy. I wish they made more like it thats why i am so interested in your game.

I wish i had skill as a coder so i could help ya guys but oh well, looks like it is going to be great!

+1 vote     reply to comment
RaGod
RaGod Mar 10 2008, 7:56pm says:

I really like the warehouse concept, we will be able to choose the buildign we get and whre we place them and such right?

+1 vote     reply to comment
ClaneLord
ClaneLord Mar 10 2008, 7:00pm says:

Very.VERY nice mod.Waiting for it...

+1 vote     reply to comment
ArChNeMiSiS
ArChNeMiSiS Mar 9 2008, 4:17am says:

The new site has been uploaded. Don't forget to join the forums!!

+1 vote     reply to comment
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