Wizard Demo Map V1.0 Prospero 2005 - TPTPT has done great work in providing a workable Wizard model. The basic model internal name is 'Wizard_A' In this map he has 5 skins which may be selected in the menu. Wizard Kit I have created a number of Wizard-specific objects: Wizard Staff. ("ProStaff1") This staff is the main source of the Wizards power. He must hold this staff to cast spells. His magic power can onlybe activated while holding the Staff. (Press M to activate/deactivate magic power). While in his 'Magic' phase he will gradually loose health points, so keep an eye on the scorer. A blue aura indicates whether his magic is active. There are 9 spells at present. When he aquires a new spell, a symbol is placed under the scorer. To select a spell,select a number (1-9) on the Keyboard. The symbol of the selected spell will become more prominent and the light colour of the Staff will change. (Shoot'emup players will be familiar with this system). While...

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Update September 2007 Version V1.2 I have updated the mod to improve the installation method for initiating new 3D models. This version is needed to use the Wizard in Dwarf Wars II. (Thanks to Vasja for figuring it out). Also I have redone some of the skins and fixed a few texture bugs. There are now 26 skins to choose from. Nothing much else is new, but I have tweaked some of the Ally behavior and added a bonus extra power to the Magic weapons. You must find the Sacred Well and dip the weapons in the water.

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Wizards Domain v1.2
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