Modern Warfare Mod 3 brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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Media RSS Feed Report media 3.5 (Kilter) - FLINT 2.5 Engine Stability Tests
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Spetsnaz_Reaper Nov 23 2012 says:

Is that a new map I saw at 03:15? it looks nice. Also, I feel to scared to play as Aircraft role or use any tactical Ballistic missiles against the AA role now.

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Agissea Nov 23 2012 says:

So cool when you see all the aircraft at 2.56 being destroyed at the same time ! Great vid.
Lucky for the other heli that the missiles couldn't redirect themself to another target at this distance or they would have died with their friends on the 1st missiles wave.

By the way, since there's air defence, will you get arti defence in a long time, when you will review the arti units ? I mean, like a laser exploding arti ammo in the air before impact ? (just asking, since I saw a video about something like that, which was suppose to help Israelian against rockets but that was changed for the Iron Dome rockets defence) (not that it's needed but since you made such great Air defence units, maybe there will be something)

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blahdy Author
blahdy Nov 25 2012 replied:

In the future, MW Mod 4.0 will add interceptable rocket artillery :)

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HerrGeneral Nov 24 2012 says:

At 1:41 (and multiple other times throughout the video) I can see that sometimes the arc of the Patriot/S300 missile seems to be "connected" by a straight line of smoke (it only lasts for about half a second). Interestingly, it looks like it only happens when launching against high-altitude targets like the TBM. Is that just a visual bug with the FLINT system?

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blahdy Author
blahdy Nov 25 2012 replied:

It's a graphical bug when PAC-3 fires an attitude control motor (side thruster to rapidly align itself to intercept trajectory).

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Guest Dec 11 2012 replied:

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tofuboi Dec 14 2012 replied:

please fix pantsir. it's not firing its autocannon

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Testing game & code stability for FLINT engine 2.5 update, in anticipation for the new mod release.


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Nov 22nd, 2012
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