Modern Warfare Mod 3 brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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Media RSS Feed Report media K9 Multiple Rounds Simultaneous Impact (MRSI)
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Dragondx11 Nov 25 2010, 6:18pm says:

Oh, I like this! Looks really good.

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Z-trooper Nov 25 2010, 6:33pm says:

Highest respect for you guys that you continue to deliver such quality and attention to detail - and not to mention the time you do it in.
Truly impressive, I hope you guys fair well in the MOTYs :)

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p*a*t*t*o*n Nov 25 2010, 8:06pm says:

beautiful. support is going to be as powerful as in real life.

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HunterTwoOne Nov 26 2010, 3:49am says:

Thats incredible! well done, just like on future weapons :P

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Kerensky Nov 26 2010, 4:00am says:

Looking good there, will be fun to call down massed artillery.
Just wondering if they can still fire like they used to as well?
Sometimes I use them for area denial which will be harder with all landing at once and then a bigger gap before the next salvo.
I suppose the MRLS can do that job.

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P3ACE753 Nov 26 2010, 7:17am replied:

What you've just seen is the special ability (hotkey "E"). You can still fire on the ground (hotkey "F"). So yes, area denial is still possible just like before ;)

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MRSI code programming is now completed. Implemented on K-9 artillery for prototype testing. It will also be implemented on US M109A6 Paladin.

The MRSI code changes the angle of the gun barrel while calculating time to impact (TTI) for each shell. The angle of barrel is computed precisely so that all 6 shells land at the nearly same time.

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Nov 25th, 2010
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