Modern Warfare Mod 3 brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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Media RSS Feed Report media FLINT 3.0 Prototype Testing
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eiri Dec 30 2012 says:

Amount of details in all of this guided weapons systems is incredible. But it would be great if you could change some of irrational choices like Stryker MGS being a counterpart to T-80, calling T-64 the 'light tank', airdropping nearly 70 ton MBTs and ballistic or cruise missile launchers. It looks silly in comparision with some very realistic changes. I'm sorry, if some of this changed. Then please, edit this articles - and (sorry for possible language mistakes)

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blahdy Author
blahdy Jan 2 2013 replied:

There are still lot of legacy works from former Fun Mod days (including cruise missiles, tank units, etc).

I don't have unlimited time to fix everything at once, so have some patience.

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eiri Jan 2 2013 replied:

Nice to hear it, keep up the good work :)

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Prototype development testing of FLINT missile simulator 3.0 for World in Conflict.

FLINT 3.0 now calculates all forces acting upon the rocket -- lift, drag, weight and thrust. In addition, modeling of Angle of Attack (AOA) and aerodynamic calculation for unpowered projectiles (i.e. glide bombs, gun projectiles) are also supported.

FLINT 3 will provide authentic presentation of precision guided munitions (PGMs), missiles, glide bombs and artillery rockets with numerous game performance improvements. It will serve as the foundation for MW Mod 4.0 developments.

Video Details
Dec 30th, 2012
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