Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.
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MW Mod 4.2 Development Change Log | Locked | |
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Dec 31 2013 Anchor | |
Development work is in progress for MW Mod 4.2 Update. Below is preliminary change log for the upcoming version: Change Log 4.2 (Rawhide) Infantry: - Infantry fireteam units may now use Light Utility Vehicles (jeeps) for fast transportation. - Reconfigured all bullets and projectile damage logics for small caliber fire. Infantry/ - Implemented MOA variance to all small caliber/anti-infantry weapons. Volume fire is needed - Buildings now provide more robust protection for garrisoned infantry (building to infantry - Increased Sprint defensive ability runtime to 50 seconds. - Infantry units will crawl and will become suppressed when taking intensive enemy fire. Unit's hitbox is swapped with a smaller Vehicles: This is an interim solution to prevent these units from becoming abused. If you are For realistic & proper artillery use, use the JFSN Networked Artillery system (MLRS units), - Reduced price of Mobile FARP helicopter for Support out-of-role purchase. - Added 2S25 Sprut-SD Amphibious Light Tank to RU faction. Can be ordered by all roles from Good to provide fire cover for advancing infantry at stand-off distances. Just like the FLINT Missile System: Miscellaneous: Edited by: blahdy |
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Jan 1 2014 Anchor | ||
what about the new Black hawk model?hope you can addd PAK FA model as RU air superiority fighter edit Edited by: nghiakhung |
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Jan 1 2014 Anchor | |
Blackhawk model isn't finished. PAK-FA is not in service, so no. |
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Jan 2 2014 Anchor | ||
lol win8 ui! |
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Jan 3 2014 Anchor | |
Change log finalized & updated today. Bug testing wrapping up. |
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Jan 3 2014 Anchor | ||
Hind rush FTW! Been playing 4.1.1 for a while, and it seems the accuracy of 9M120 Atakas have been drastically decreased. You can't even kill a small butch of 3 moving MBTs with a whole clip of 16 missiles. It feels like there're some bugs in the missile's guidance algorithm, they tend to miss their targets too often. |
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