New 1.3 version of the dynamic whole map mission for ArmA3. Included factories, piers, powerplants, storages that player need to capture to get resources...
Requires: DEV-version of ArmA3 until game's release.
Dynamic whole map SP mission with long playtime, heavy ambient life, custom gameplay functions: minefield-/guardpost-creating system, RPG-style conversation and team-mate managing system, currency to buy units / vehicles / support. New UAV/UGVs included. Game progress is affected by local relationship values towards civilians that offer help or may rise against player.
Something have been blocking all signals from Altis for days. We dont know for sure what is waiting us on that island, probably some mad persians. Before making any bigger moves, its best to recon the area. Your team Wolf, will be sent to the island without a delay. There is no time for proper planning. Get in there, find our greek friends and report back to us.
Key Features (WIP):
-Random start position/camp positions
-Start Dialog to select difficult level, insertion time, amount of ambient life, disable mortars/fog
-Dynamic life generator for enemy/friendly units (patrols, scouts, camps, towers, slow/fast-reinforcements, support vehicles)
-Enemy groups communicate to track player's position, offering still change to flee unnoticed
-Random positioned dynamic tasks to give different feeling for the mission every time
-Much optional, but meaningful tasks included
-Tasks have effect on generating scripts or/and bigger tasks
-Difficulty level goes slowly higher during progress
-Optional High Commanding
-Much improved heavy dynamic civilian/animal ambient life
-Many Custom gameplay elements (Smoke signals, dynamic reinforcements...)
-Friendly AI groups fighting with player depending on relationship values
-Made with Perfomance Friendly Methods
Third Party Scripts:
-First Aid Script by DAP
-JSRS2.0 sound mod by LordJarhead
Optional Addons (adds more content to the mission):
NATO SF and Russian Spetsnaz WEAPONS
PG Services - Private Military Company
Forums.bistudio.com Super Hornet
Forums.bistudio.com IndUs (US Army inspired units):
Armaholic.com Identity Pack:
TO DO: Proper tasks, story, cutscenes, more functions for ambient life/gameplay