New Whole Lotta Altis dynamic whole map ArmA3 SP mission version with more optimizations, platoon AI/type additions, constructed object placement corrections...
A Dynamic Whole Map SP/COOP mission focusing on smooth performance, offering wide customization options and full freedom for gameplay in random generated world events that react on player's actions. Where ever you go, there is life and events to see depending local relationship values and what kind of enemy/friendly installations there happens currently to be. Capture factories, piers, power plants to get resources faster to custom build AI guarded guardposts with custom easy-to-use constructing system or spend it to call more support that you can high command if wanted. Or drive any land vehicle, chopper or plane, capturing dynamic generating zones around map. Keep local civilians happy by commiting tasks for them or turn them rioting by raiding villages for more resources. Experience the campaign long mission run by over 400 scripts that are constantly updated and expanded.
-Benjamin "Jin" Pratt for Voice-Acting (WIP) in Civ Conversations
-Elliott "Snaked" Jordan" for Voice-Acting (WIP) in Attack/Defend-events
-ss3goku0001 for Text Improvements
-Use any weapon/clothing/unit/vehicle/chopper/plane addons you want
-Mission can be played also on Chernarus or Takistan, just rename the pbo file to e.g. WLA.Chernarus.Pbo (need to have the island installed, e.g via AiA-mod), more map support soon.
Mission is taking part in official Make ArmA Not War-competition, if enjoying the concept please consider to support/vote here:
WORK IN PROGRESS. MORE TASKS AND FEATURES COMING THROUGH 2014
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Apr 16 2015, 5:55pm
Apr 13 2015, 5:58pm
@Sebioff_ would be cool to have some slightly bending corners for that ride ;)
Apr 13 2015, 4:12pm
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307 > 195 > 163 >> 431 #MANW
Apr 9 2015, 7:16am