White Night - An Amnesia: The Dark Descent Total Conversion Mod
What if one day, you wake up as a patient in a hospital, without any memory of yourself?
What are you going to believe? Or... Who are you going to believe?...

White Night is a total conversion mod for Amnesia: The Dark Descent; and focuses on mostly storytelling.

This is an old-school type thriller. Although it's not mainly a horror game, it'll have its scares; and will offer beautifully designed levels in an old-fashioned asylum with various puzzles to solve. You will discover what happened to David, what he did, and why the mod is called "White Night". But, how are you going to be sure what's been told you, or what you see is the truth?

Are you ready for our session today? Don't worry, I'm here to heal your mind.

- If you have difficulties installing White Night, check this tutorial.
- If you got stuck, having difficulties understanding story or first time player, check this.
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Another Mental Realm Denver State Hospital Entrance Last Level
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6 comments by Tanshaydar on Feb 19th, 2012

Hi all, it's been more than four months since White Night is released. Since that time, a lot happened; but most important one was to be Best Singleplayer in MOTY 2011. Thank you everyone, and thank you ModDB! Yeah, ModDB was quite helpful to me and to my fellow developers. Thank you.


In 1.1 update, I've fixed some bugs and added some new things to make it easier for inexperienced players. In this update I added three new languages: Portuguese, Spanish and Greek. I won't release standalone downloads for those languages. I put them in the main installation package, so all translations will be built-in. Credits to translations can be found in download page.

Desura edition is updated too. No other new content is added.

White Night Full Release v1.1


It's sad that people don't read. Majority of people who have heard of White Night didn't even play it. A lot of people kept asking me about soundtrack, so I felt like a compilation of full versions of musics I used in White Night would be nice for those people.

White Night Soundtrack

Please note that I didn't compose these musics. If you want to check other tracks of these composers, their websites are:
- Broken Notes Music Productions
- Liminality (Liminal RECS)

Future Plans

A lot of people keep asking me about White Night 2; and here's my words:


If you think about it, you will see that David's story has ended and there is no logical way to continue it. I had ideas for possible expansions, like telling Dr. Patrick's and Sofia's pasts and motives, but the number of people who really were into story was quite low. So, if people won't bother understanding story, why should I bother telling more? I already have some long conversations with people who really wanted to understand what really happened; and those were quite enjoyable for me.

There are very few people who really got close, but still, no one got the story completely. At least, not the way I wrote. Everyone has their own interpretations, and that's the best part. Worst part is, those who don't even bother to read the notes and complain about how story didn't make sense. Let's Plays are not for understanding story, they are for fun.

Anyway, I'm already done with White Night and HPL2 engine. If anyone wants to follow my new works, here comes a new thriller from the creator of White Night:


Media RSS Feed Latest Video
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White Night Soundtrack

White Night Soundtrack

Feb 3, 2012 Music 7 comments

White Night Soundtrack. I've prepared this album so that people who are too lazy to search for actual composers will get them once. This album is composed...

White Night Full Release v1.1

White Night Full Release v1.1

Oct 13, 2011 Full Version 115 comments

White Night full release v1.1 This mod is a total conversion for Amnesia: The Dark Descent. Please read instructions carefully.

Flashlight and Batteries as Pickable Items

Flashlight and Batteries as Pickable Items

Aug 24, 2011 Models Pack 38 comments

Here is the Flashlight and Battery as pickable items. These are the items I use in White Night.

Post comment Comments  (670 - 680 of 708)
Mkilbride May 3 2011, 5:43pm says:

I got an idea, since it's a Asylum, how about you can find the Guards keys and use it to lock gates and the such when you run from monsters? I saw you could close them, but how about locking them?

+1 vote     reply to comment
normxn4 May 3 2011, 3:48am says:

ey hi...nice map...i am new here xD
y need to know how i can download your map :/...
plis tell me :/

+1 vote     reply to comment
Tanshaydar May 4 2011, 6:33pm replied:

Nothing downloadable at the moment.

+1 vote     reply to comment
tymaxbeta May 2 2011, 10:52pm says:

My goodness, if this is to be a full conversion, I'd highly recommend going indy, the Penumbra engine is open source since the first indy bundle, and you guys really seem to deserve independent release...

+1 vote     reply to comment
Tanshaydar May 4 2011, 6:39pm replied:

In case you didn't know, Amnesia uses HPL2 engine which is different from the one used in Penumbra and is not Open Source.
And I'm one single guy who has no talent on 3D modeling. Even flashlight is someone else's work.

+1 vote     reply to comment
cinco May 2 2011, 1:03am buried:


osama's dead

-8 votes     reply to comment
javi1001 May 2 2011, 6:12pm replied:

Thats weird I was speaking to him 5 min ago

+2 votes     reply to comment
MWachtis May 2 2011, 3:10pm replied:

Uh, yes?

+1 vote     reply to comment
brumaren Apr 21 2011, 10:08am says:

Everything looks like a big bathroom ;O

-2 votes     reply to comment
C-zom Apr 20 2011, 1:24pm says:

This comment box is getting embarassing, who keeps downvoting legit comments and why do people keep bashing Tan for what he's making here? Okay so the flashlight is a little on the weird side. Are you forgetting the rest? The Black Plague/Afraid of Monsters blend of story? The 100% custom made and unique setting? The eons of work it goes into making something like this alone? The fact it is NOT some old rusty castle once again?

God, I had no idea Amnesia players were so picky. Now I'm sure I never want to mod with HPL in the future.

+5 votes     reply to comment
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Amnesia: The Dark Descent Icon
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Release Date
Released Oct 12, 2011
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Highest Rated (19 agree) 9/10

Inspired heavily by the shady atmospheres of psychological juggernauts of various pedigree, but perhaps no more so than by Session 9 or Jacob’s Ladder/Silent Hill, is an Amnesia total conversion mod titled White Night of which I had the pleasure of playing for the better part of the last two evenings for a total of about 3.5-4 hours of game play. White Night has a palpable atmosphere that makes you realize fully the depths of the human mind, and of the shadows hanging over us in our subconscious…

Oct 13 2011, 11:21pm by C-zom

Lowest Rated (9 agree) 1/10

Thankfully this mod is nothing like Amnesia because that game was actually a joy to play. I really wanted to like White NIght, but the tedious controls, linear maps, inane storyline (with poorly-written English), and annoying character voices completely ruined this game for me.

Nov 13 2011, 3:22pm by plogue87

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