What if one day, you wake up as a patient in a hospital, without any memory of yourself? What are you going to believe? Or... Who are you going to believe?...

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Hospital Room Signages
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wakar Jul 23 2011, 6:40am says:


+3 votes     reply to comment
Gizmoj Jul 23 2011, 10:52am says:

This feature is a nice touch. My love!

+3 votes     reply to comment
Kokumotsu Jul 23 2011, 10:42pm says:

that looks geeeewd

+2 votes     reply to comment
plutomaniac Jul 25 2011, 12:15pm says:

Very nice! I like it a lot.

+2 votes     reply to comment
Gunslingerjh Aug 9 2011, 5:27am says:

Reminds me of Penumbra ;-)
Btw, did you change the flashlight texture that is projected on the wall?
(The two circles)

+3 votes     reply to comment
Tanshaydar Author
Tanshaydar Aug 9 2011, 5:49pm replied:

Yes I did, previous one was from HL2 and weren't looking good enough.
Why is everyone keep saying it looks like Penumbra or reminds of Penumbra? Neither textures nor story or setting is from Penumbra. What's so Penumbra-like in this picture?

+1 vote   reply to comment
DerpyDoo Oct 26 2012, 1:22pm replied:

probably the fact that your in a mental hospital with a flashlight

+1 vote     reply to comment
Phoroneus Aug 13 2011, 7:52am says:

Flashlight, concrete walls, industrial-looking metal doors... and it's dark? All pretty standard Penumbra stuff.

I do like the flashlight, though. Beats my big blue plastic thing by a wide margin.

-1 votes     reply to comment
Tanshaydar Author
Tanshaydar Aug 17 2011, 3:27am replied:

I like how you made a standardization here. lol

+1 vote   reply to comment
AndrewIsGreen Oct 17 2011, 4:45pm says:

Has penumbra written all over it. Besides, those are some pretty bad finger models + textures.

+1 vote     reply to comment
Spr09 Nov 5 2011, 12:27pm says:

yeah, that's very welcoming... >.>

+2 votes     reply to comment
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Here's some signages to let players find their way easier and follow the story.

If you find a note or key or something which might urge you to go somewhere, well, you'll know when you see it.

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Jul 23rd, 2011
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