News: Wheels of War: Carnage Academy is in development for XBox Live Indie Games. More information is available at Level 13 Games.

Latest News: New Models, scroll down for more. Wheels of War Mentioned in PCZone UK. Wheels of War featured live on GIGA TV. Project Leader Domipheus intervied in EnemyTerritory.tv Weekly Podcast #3. VERSION 0.2 RELEASED!

Get Version 0.2 NOW!

For Windows AND Linux!

Simply unzip into your ETQW Directory. There is a sample shortcut included which shows you what command-line arguments you need to starts Wheels of War in standalone.

WheelsofWar_alpha_02.zip
Download from FileShack here!
Download from strategyinformer.com here!
Download from PlanetQuake/Fileplanet here!
Download from etqw.nett.org here!
Download from Quakewars.fr here!
Download from enemyterritory.de here!

logoWheels of War
With Wheels of War, we want to bring back the awesome feeling when playing Carmageddon all those years ago - the initial racing, the wasting of other cars, collecting power-ups, insane stunts and running over zombies. There will be powerups/powerdowns, a credits system, upgradable cars (via armour, offensive, and engine characteristics), checkpoint style racing (i.e, ability to roam), destructable cars, and a stunts system. Note that this is not a port/clone or rip of Carmageddon. We are taking it's single player concept, evolving it to multiplayer, and creating a whole new environment for it to exist in.
A game design document has been released to the public on the website focusing on our Free For All Campaign game mode here.
We have many other modes planned, but our first alpha release will focus on this one.
Features of Interest (Note: All are not available yet, but will be implemented in due course):

  • Zombie ragdoll effects.
  • In-game soundtrack featuring Intro/Fadeout, Jack Glass, LucienNine Inch Nails.and
  • Dynamic campaigns via track voting.
  • Large library of powerups.
  • Multiple gametypes.
  • Intuitive, simple graphical iterfaces.
  • Voiceover system.
  • Locational VOIP support.
  • Improved controller configuration options.
  • Game statistics and awards.
  • User defined music directory with shuffle.
  • Ground-breaking radio commentary which adapts around user defined music.
  • Offline mode to practise stunts and adapt to vehicle handling.
  • Selection of vehicles to choose from, each with thier own differing sets of charateristics.
  • In-game live upgrading of vehicle armour, offense and engine properties.
  • Involved stunt system, with ambition-based rewards.
  • No set theme. It allows us to focus on gameplay at this early stage rather than looks.
  • Overhauled vehicle sound effect system.
  • More features to be decided upon...

Please visit the official website for more details

Version 0.2 RELEASED!

Partial Changelog:


"Wheels wrote:General:
* clientTeam command blacklists gdf and strogg team names when not in developer mode.
* added in automatic megatexture download system.
* ETQW 1.5 compatible.
* Script source included for custom map content
* support for wowar_.entities and other options to help custom map makers.

Maps:

* Race Mode Maps Added:
o Valley
o Slipgate
* Quarry 3rd checkpoint (small) indicator lamp brought closer to main checkpoint as it did not reflect the checkpoint trigger point correctly.

Vehicles:

* Added Optimus Crime SKULLS!
* Added Waroeels
* Added Wee-Evil
* Vehicle handling (hopefully) improved a bit

wowGameRulesDMCampaign:

* No Changes.

wowGameRulesRace:

* Initial Version.
* Ranked stats servers.
* Hud shows current time, best lap, last lap.
* Hud shows number of completed laps, instead of current lap as per DM mode.
* Scoreboard shows best lap instead of XP.
* Vehicles do not collide with each other.
* No credits awarded for laps/checkpoints.
* Powerups are disabled.

Ranked Stats Servers:

* si_wowStatsGUID
* si_wowGSPLicence
* Ranked Server cvars are not locked, but if they do not conform to regulations then stats are simply not sent.
* Only Dedicated Internet Servers and lan servers which have forced auth.

Website:

* Stats Centre for global and per-server race laps.
* GSP centre for adding and modifying server details.
* GSP Licence Request area.

Image RSS Feed Latest Screens
Stats Site Wheels of War 0.2 Released! Wheels of War 0.2 Released!
Blog RSS Feed Report abuse Latest News: Wheels of War - Alpha 0.2 RELEASED!

10 comments by Domipheus on Jun 24th, 2008

CARNAGE COUNCIL ANNOUNCES NEW WHEELS OF WAR 0.2 ALPHA

EARTH, 24 June 2008: The Carnage Council is proud to announce the public release of Wheels of War Alpha 0.2!


Hey Guys, great news - version 0.2 has been released! It features a small amount of bug fixes, three new vehicles, a whole new 'Championship Racing' game mode, 5 racetracks for that racing mode (which include the 3 for DM Campaign matches), and web-based stats in the form of a global best-lap leaderboard.

It became apparent the zombies, in-game upgrades and stunt systems were going to take a while to develop. Web-based stats were always on the cards for a later inclusion, so this new race mode lets us examine how that works whilst giving you another reason to play Wheels of War. We think it ties in nicely, hopefully you will agree!

To get on the global leaderboard at Wheelsofwar.colsoft.biz, you need to play on a RANKED RACE server, and complete a lap within the time limit. Every players best lap during that race is recorded and put up for all to see. It's that simple! The stats website is going to be continually developed over the next few weeks as more ways of conveying the information are realised - if you have any suggestions, post on our forums.

Server admins wanting more information about how to make their servers ranked can come to our IRC channel (#wheelsofwar on irc.quakenet.org) or post in our general forum on our official website at Wheelsofwar.co.uk.

We are always on the look out for download mirrors and server partners. If you are willing to host a Wheels of War server, be it Deathmatch or Racing, get in touch and we can discuss how to get Ranked status or even get in some sponsored advertising on the stats page if you help us get the word out :)

Thank you, and have a good time racing!

Installation Instructions: Simply unzip the downloaded file into your ETQW directory. It will create a /wheelsofwar folder and also a Run Wheels of War shortcut. The shortcut will show you what command-line arguments you need to run the mod. Specifically, they are:

text code:
"etqw.exe" +set com_usebinarydecls 2 +set fs_game wheelsofwar +set g_usecompiledscript 1 +set si_pure 1

WheelsofWar_alpha_02.zip
Download from ModDB here!
Download from FileShack here!
Download from strategyinformer.com here!
Download from PlanetQuake/Fileplanet here!
Download from etqw.nett.org here!
Download from Quakewars.fr here!
Download from enemyterritory.de here!

logo

The Wheels of War Development Team

THE CARNAGE COUNCIL HAS VALIDATED THIS PRESS RELEASE AS CATEGORY 2.4 OF THE CARNAGE CODE.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Wheels of War Alpha 0.2

Wheels of War Alpha 0.2

Jun 23, 2008 Full Version 1 comment

Here it is! Alpha 0.2 for linux and windows. Unzip into your ETQW directory; there is a 'Run Wheels of War' sample shortcut which shows what arguments...

Wheels of War Alpha 0.1b Patch

Wheels of War Alpha 0.1b Patch

Mar 31, 2008 Patch 1 comment

This is a patch from 0.1a to 0.1b. It allows for windows and linux clients/servers to all interact happily. This should be downloaded and installed by...

Wheels of War Alpha 0.1a

Wheels of War Alpha 0.1a

Mar 28, 2008 Full Version 2 comments

This version is a very early alpha release. We expect that you will find bugs, and you may feel that the gameplay is not up to the quality of which you...

Test Game Footage

Test Game Footage

Feb 17, 2008 Movies 1 comment

Some footage from a test game we had a week ago. I'm no editing expert so sorry if the movie doesn't look/sound that great. If you'd like to help us in...

Post comment Comments  (20 - 30 of 70)
Gurra300
Gurra300 Jun 23 2008, 6:17pm says:

is there any servers out with this mod? i wanna play this mod so much but i cant find a single server :(

+1 vote     reply to comment
McDee
McDee Jun 11 2008, 7:21pm says:

really fun mod ;) keep up the work.

+1 vote     reply to comment
0404wknight
0404wknight May 4 2008, 8:06pm says:

Will this ever be released as a standalone game?

+1 vote     reply to comment
Domipheus
Domipheus May 5 2008, 6:11am replied:

You never know, as with Quake3 if ETQW in time becomes open source we could make a stand alone version, but that is way out there in the future! :)

+1 vote     reply to comment
Cheapo713
Cheapo713 Apr 20 2008, 6:10pm says:

Hmmm, looks very similar to DIPRIP (Die In Pain, Rest In Peace HL2 Vehicular Combat Mod).

+1 vote     reply to comment
Domipheus
Domipheus Apr 22 2008, 4:30am replied:

Funnily enough, I started thinking about Wheels of War around the time DIPRIP was launched, if not before. However there are some pretty clear differences: We have racing, and do not include vehicular weapons mounted on the cars, whereas they do. It changes the gameplay totally :) We will also be adding zombies v.s. vehicles at some point as a game mode, I have yet to hear anything from the DIPRIP camp about their future game mode plans.

+1 vote     reply to comment
five_damned_dollarz
five_damned_dollarz Mar 31 2008, 6:32pm says:

I'm interested in this mod, not only because I still play and love Carmageddon as much as I did when it was first released, but because you have taken such a great idea and brought it into a new great engine without just porting it as many other teams are prone to try. I hope that since the video you have posted you have improved on the collisions between vehicles a little bit as they look a little weird, I expect to be able to flip over the bonnet of many-a-car in this mod, not just glance off as that gives the impression of little damage being done... Although I have not yet tried this mod, I WILL try it out when I get my hands on ETQW and report back to you! Thanks.

+1 vote     reply to comment
Domipheus
Domipheus Apr 8 2008, 6:09am replied:

Thanks for your interest! :D

+1 vote     reply to comment
H0neyBe4r
H0neyBe4r Mar 29 2008, 6:32pm says:

Just played a few hours, its very fun! CanĀ“t wait for upgrades and zombies...

Will the server browser be able to show servers with this mod in the future?

+1 vote     reply to comment
Domipheus
Domipheus Mar 29 2008, 8:41pm replied:

Hey, IF you start ETQW using the shortcut options specified in the readme then it should boot into Wheels of War, and from there the server browser will only show Wheels of War severs.

+1 vote     reply to comment
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Platforms
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Official Page
Wheelsofwar.co.uk
Release Date
Released Jun 23, 2008
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