News: Wheels of War: Carnage Academy is in development for XBox Live Indie Games. More information is available at Level 13 Games.

Latest News: New Models, scroll down for more. Wheels of War Mentioned in PCZone UK. Wheels of War featured live on GIGA TV. Project Leader Domipheus intervied in Weekly Podcast #3. VERSION 0.2 RELEASED!

Get Version 0.2 NOW!

For Windows AND Linux!

Simply unzip into your ETQW Directory. There is a sample shortcut included which shows you what command-line arguments you need to starts Wheels of War in standalone.
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logoWheels of War
With Wheels of War, we want to bring back the awesome feeling when playing Carmageddon all those years ago - the initial racing, the wasting of other cars, collecting power-ups, insane stunts and running over zombies. There will be powerups/powerdowns, a credits system, upgradable cars (via armour, offensive, and engine characteristics), checkpoint style racing (i.e, ability to roam), destructable cars, and a stunts system. Note that this is not a port/clone or rip of Carmageddon. We are taking it's single player concept, evolving it to multiplayer, and creating a whole new environment for it to exist in.
A game design document has been released to the public on the website focusing on our Free For All Campaign game mode here.
We have many other modes planned, but our first alpha release will focus on this one.
Features of Interest (Note: All are not available yet, but will be implemented in due course):

  • Zombie ragdoll effects.
  • In-game soundtrack featuring Intro/Fadeout, Jack Glass, LucienNine Inch Nails.and
  • Dynamic campaigns via track voting.
  • Large library of powerups.
  • Multiple gametypes.
  • Intuitive, simple graphical iterfaces.
  • Voiceover system.
  • Locational VOIP support.
  • Improved controller configuration options.
  • Game statistics and awards.
  • User defined music directory with shuffle.
  • Ground-breaking radio commentary which adapts around user defined music.
  • Offline mode to practise stunts and adapt to vehicle handling.
  • Selection of vehicles to choose from, each with thier own differing sets of charateristics.
  • In-game live upgrading of vehicle armour, offense and engine properties.
  • Involved stunt system, with ambition-based rewards.
  • No set theme. It allows us to focus on gameplay at this early stage rather than looks.
  • Overhauled vehicle sound effect system.
  • More features to be decided upon...

Please visit the official website for more details

Version 0.2 RELEASED!

Partial Changelog:

"Wheels wrote:General:
* clientTeam command blacklists gdf and strogg team names when not in developer mode.
* added in automatic megatexture download system.
* ETQW 1.5 compatible.
* Script source included for custom map content
* support for wowar_.entities and other options to help custom map makers.


* Race Mode Maps Added:
o Valley
o Slipgate
* Quarry 3rd checkpoint (small) indicator lamp brought closer to main checkpoint as it did not reflect the checkpoint trigger point correctly.


* Added Optimus Crime SKULLS!
* Added Waroeels
* Added Wee-Evil
* Vehicle handling (hopefully) improved a bit


* No Changes.


* Initial Version.
* Ranked stats servers.
* Hud shows current time, best lap, last lap.
* Hud shows number of completed laps, instead of current lap as per DM mode.
* Scoreboard shows best lap instead of XP.
* Vehicles do not collide with each other.
* No credits awarded for laps/checkpoints.
* Powerups are disabled.

Ranked Stats Servers:

* si_wowStatsGUID
* si_wowGSPLicence
* Ranked Server cvars are not locked, but if they do not conform to regulations then stats are simply not sent.
* Only Dedicated Internet Servers and lan servers which have forced auth.


* Stats Centre for global and per-server race laps.
* GSP centre for adding and modifying server details.
* GSP Licence Request area.

Image RSS Feed Latest Screens
Stats Site Wheels of War 0.2 Released! Wheels of War 0.2 Released!
Blog RSS Feed Report abuse Latest News: Wheels of War - Alpha 0.2 RELEASED!

10 comments by Domipheus on Jun 24th, 2008


EARTH, 24 June 2008: The Carnage Council is proud to announce the public release of Wheels of War Alpha 0.2!

Hey Guys, great news - version 0.2 has been released! It features a small amount of bug fixes, three new vehicles, a whole new 'Championship Racing' game mode, 5 racetracks for that racing mode (which include the 3 for DM Campaign matches), and web-based stats in the form of a global best-lap leaderboard.

It became apparent the zombies, in-game upgrades and stunt systems were going to take a while to develop. Web-based stats were always on the cards for a later inclusion, so this new race mode lets us examine how that works whilst giving you another reason to play Wheels of War. We think it ties in nicely, hopefully you will agree!

To get on the global leaderboard at, you need to play on a RANKED RACE server, and complete a lap within the time limit. Every players best lap during that race is recorded and put up for all to see. It's that simple! The stats website is going to be continually developed over the next few weeks as more ways of conveying the information are realised - if you have any suggestions, post on our forums.

Server admins wanting more information about how to make their servers ranked can come to our IRC channel (#wheelsofwar on or post in our general forum on our official website at

We are always on the look out for download mirrors and server partners. If you are willing to host a Wheels of War server, be it Deathmatch or Racing, get in touch and we can discuss how to get Ranked status or even get in some sponsored advertising on the stats page if you help us get the word out :)

Thank you, and have a good time racing!

Installation Instructions: Simply unzip the downloaded file into your ETQW directory. It will create a /wheelsofwar folder and also a Run Wheels of War shortcut. The shortcut will show you what command-line arguments you need to run the mod. Specifically, they are:

text code:
"etqw.exe" +set com_usebinarydecls 2 +set fs_game wheelsofwar +set g_usecompiledscript 1 +set si_pure 1
Download from ModDB here!
Download from FileShack here!
Download from here!
Download from PlanetQuake/Fileplanet here!
Download from here!
Download from here!
Download from here!


The Wheels of War Development Team


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Wheels of War Alpha 0.2

Wheels of War Alpha 0.2

Jun 23, 2008 Full Version 1 comment

Here it is! Alpha 0.2 for linux and windows. Unzip into your ETQW directory; there is a 'Run Wheels of War' sample shortcut which shows what arguments...

Wheels of War Alpha 0.1b Patch

Wheels of War Alpha 0.1b Patch

Mar 31, 2008 Patch 1 comment

This is a patch from 0.1a to 0.1b. It allows for windows and linux clients/servers to all interact happily. This should be downloaded and installed by...

Wheels of War Alpha 0.1a

Wheels of War Alpha 0.1a

Mar 28, 2008 Full Version 2 comments

This version is a very early alpha release. We expect that you will find bugs, and you may feel that the gameplay is not up to the quality of which you...

Test Game Footage

Test Game Footage

Feb 17, 2008 Movies 1 comment

Some footage from a test game we had a week ago. I'm no editing expert so sorry if the movie doesn't look/sound that great. If you'd like to help us in...

Post comment Comments  (10 - 20 of 70)
Domipheus Creator
Domipheus Jan 26 2009, 11:03am says:

Sorry guys. Development has pretty much stopped.

Personally for me, i'm looking to see what Rage has to offer in terms of modding capability to see if we can revive the effort we put into this. But just now, development for ETQW has ceased.

+2 votes   reply to comment
Kristus Jan 18 2009, 8:31pm says:

Is this mod still alive? Please say yes.

+2 votes     reply to comment
PytoX Jan 8 2009, 1:29pm says:

soon an update on this?

+1 vote     reply to comment
SurfWaxAlex Jun 26 2008, 5:24pm says:

I loved Carmageddon!!!! I use to play that game for HOURS 10 years ago!

+1 vote     reply to comment
Gurra300 Jun 26 2008, 5:33am says:

this mod is fun as hell, i cant wait until its getting zombies in the game to drive over :P and 1 map i would like to ahve only because it should seem cool is a sand map, completley a desert :P i drove outside the map of one ET:QW map and found like a desert where i just drived, so damn fun while the others was doing the race :P

+1 vote     reply to comment
Domipheus Creator
Domipheus Jun 26 2008, 8:18am replied:

Thanks for the awesome compliment, we're trying hard to get everything we want in, but dont want to leave it long between releases, hence 0.2!

+2 votes   reply to comment
Gurra300 Jun 26 2008, 9:22am replied:

going to play some now, i love the cars :P espacially Optimus Skulls and some other i just forgot the name of xD

+1 vote     reply to comment
Domipheus Creator
Domipheus Jun 26 2008, 10:18am replied:

Optimus skulls does look mean. Theres a bug on the slipgate map which means he gets stuck in the terrain when teleported to antarctica, so best not to use it on that map! Supposedly if you reverse through the slipgate it works, though :D

+1 vote   reply to comment
Gurra300 Jul 6 2008, 8:12am replied:

ok xD thx for the tip :P this the best realesed mod for Quake wars now :D

+1 vote     reply to comment
Domipheus Creator
Domipheus Jun 24 2008, 3:50am replied:

There is only 1 server up atm in .de - 0.2 is 'officially' released later today (even if you can still download already), so by tonight we should have more hopefully! :)

+1 vote   reply to comment
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Released Jun 23, 2008
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