Like Carmageddon? Love Wheels of War! The Carnage Council demands it! Racing, vehicular carnage, power-ups, (insane stunts, killing zombies, and upgradeable cars - coming soon), and STATS! There will be powerups/powerdowns, a credits system, upgradeable cars (via armour, offensive, and engine characteristics), checkpoint style racing (i.e, ability to roam), destructible cars, and a stunts system.
We have been so blown away by the feedback coming from moddb that GW has done it again and worked his magic; releasing three new in-game renders of his...
Project Lead Domipheus and Deputy Lead NoSoup4U have been interviewed by Splashdamage over at the official Enemy Territory:QUAKE Wars Community site to...
We have a new interview online over at Kaos Contingency. In it, project leader Domipheus outlines the inspiration for the mod, the design path we have...
Want to know who's touching who at Wheels of War, read on for all the Hot Details!
While we wait for the Enemy Territory: QUAKE Wars SDK, we are pleased to reveal four high-poly vehicle renders for your viewing pleasure! Larger versions...
Liked our last vehicle modelled by GW? We have a treat for you! AudiC has completed his latest vehicle: 'Black on Black'.
We reveal our new car, Optimus Crime, along with a glimpse of ingame action! Development is going steady, and a release of our first alpha is nearing...
Time for an update after our Alpha Release. New vehicles, skins, and zombies!
Introducing our latest vehicle, the contest-winning Wee-Evil!
EARTH, 24 June 2008: The Carnage Council is proud to announce the public release of Wheels of War Alpha 0.2! Featuring new vehicles, new tracks and web-based...
We have released a public alpha of Wheels of War to gather feedback. Windows and linux are supported with the 0.1b patch. Go and unleash the carnage!
Hey all. The ETQW SDK was released last week, and now we have in-game shots of our Black on Black vehicle, as well as GWs 'unnamed' car.