Hey peeps, time for an update.
We were really pleased with the reaction from everyone who played the alpha release. All were
unanimous when it came to how the vehicle handling needed overhauled, but in general people understood why we released and what we are aiming for, which is great. A simple look around the download mirrors and using bandwidth usage counts from salteh.net shows that we have had more than 2,000 downloads - not too bad for an unfinished alpha!
One problem we had was trying to get servers outside of Europe. M8D International are awesome and still have an EU server running the 0.1b alpha if you still want to give it a shot, but as with games with major gameplay elements yet to be implemented, races rarely last more than 20 minutes and finding a time when multiple players are online is hard.
Anyway; we have had a little break and are now getting back into the action, and I come bearing gifts!
Firstly, our 3rd place winner of the Car Design contest will be happy to see this high poly render by GW. We present, "Waroeels":
Next, GW also has been hard at work on a new skin for Optimus Crime, this time making it a little more evil:
Finally, we have the zombies. AudiC has been working on these for a while, as well as madNORMan, for creating the animations. Here are two of many more to come:
We hope you like all the media here, we should be giving you more in the coming weeks and months before we release Alpha 0.2, details of which will be coming in another news post soon!
Thankyou, and good night.
[This message has been screened and edited by the Carnage Council to abide by language rules 3a section 5, paragraph 4 of the Peds Requirements Checklist.]