"What Remains" is a Fallout1/2 total conversion based on the FOnline Engine, using assets of Fallout 1/2. It is a singleplayer game and rather focusses on more linear, deep storytelling, then an open sandbox world. The game will take place in the area of the Great Lakes in the postapocalyptical USA, the years which passed after the great war can be counted on a few hands and toes, so one can assume not much time passed since then. It will be a big part of the game to just survive, try to come by, to be part of this harsh world.

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1 comment by SurfSolar on Apr 26th, 2011

So, here it is, the first small essay about where exactly What Remains takes place, and other cool stuff. Some parts the cautios reader already knows, some stuff is new. Everything is still vague enough to don't drop in spoilers by accident.

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What Remains will take place in the northeastern region of the former United States of America in the year 2097, precisely in the Midwestern Commonwealth, merged from the states Indiana, Wisconsin, Michigan or Illinois for example. Even though the region might sound familiar to our real life universe, the war has left scars on the actual people living there, the fauna and flora, and the very landscape itself.

Craters as big as cities, former flatland now turned into big ranges rendering the travel impossible, former lakes or rivers either dried out, or with now complete altered courses, all due to the devastating power of the bomb.In prewar days, the Midwestern Commonwealth consisted of many lakes and rivers, so does the postwar area look like. There are many swamps and riversides, it's rainy, but there are also parts where the land completely dried out and turned into a desert.

In the north, you have radioactive snow falling down, you don't want to go there (eventually you must in the game, though). Ash and death is everywhere.You'll meet a lot of new critters, consisting of natural (although perhaps mutated?) animals, as well as human organizations trying to come by.At the start of the game, you'll only find a very inaccurate weathered prewar map, like this here. (*) You'll really want to find someone who can draw you a better one as soon as you can, as the landscape has changed and trusting prewar maps may be a certain death for your character.

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*not the final version

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  • The game tells a linear story, staggered into chapters, with always some months, sometimes even years between each chapter, to compensate the huge size of the actual gameworld.
  • The slated number of actual hours spent with gameplay is around 20 hours, maybe a bit more.
  • Depending which traits you choose, what age your character is (and other variables) the start of the game changes.
  • A huge part of the game will be spent on your characters story and progression, to connect loose ends, to answer questions about yourself (and maybe even the himself?)
  • Although What Remains is not aiming for an "epic-safe-the-world" campaign, you'll be able to alter the very future of the locations and people ingame, aswell as your characters future.
  • Help communities ingame, or watch them dying. It's your choice. Often choices won't come out as you expected, though.
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Post comment Comments  (40 - 50 of 59)
Shadowkiller91234567 Jan 4 2012 says:

Your mod looks great, just because of this i reinstalled fallout 1 2 and tactics. I also highly suggest you tell about your mod on the bethsoft fallout forums. Just my 2 cents and the Underling looks creepy as ****.

+2 votes     reply to comment
SurfSolar Creator
SurfSolar Jan 13 2012 replied:

Thank you Shadowkiller91234567 - I am proud that my silly little game has evoked the urge in you to install the old classics, that makes glad! :)
As for the Bethesda Boards, I am not sure. I'd be glad when more people know about my game, but I think most of them know only Fallout 3 and will get disappointed by my game, being very similar to Fallout 1 and 2. Plus, I am not registred there and wouldn't know where to post it. :<

+3 votes   reply to comment
adfjkndjklnhdfs Jan 3 2012 says:

Can't wait for this, tracking for sure!

+2 votes     reply to comment
SurfSolar Creator
SurfSolar Jan 13 2012 replied:


+2 votes   reply to comment
Resonance Dec 15 2011 says:

I must say this, if part of it is to take place in Michigan you have to include the Michigan Dogman :P

+2 votes     reply to comment
SurfSolar Creator
SurfSolar Dec 17 2011 replied:

Haha, I've just read about the Dogman, that indeed is a cool idea. :D Any more regional-only suggestions (Michigan/Wisconsin-ites) may have - always send it to me. ;)

+2 votes   reply to comment
GodfatherLorenzo Jul 9 2011 says:

I want this, Download please. I WANT A DOWNLOAD.

+3 votes     reply to comment
Mr.Nuke Jul 4 2011 says:

they didnt butcher the series they were just different, developers need to add new gameplay elements to thier games, or else they get old and repetitive, bethesda did a great job putting fallout on gamebryo, gamers should be more tolerant of these changes instead of saying it sucks because its different than past games, if you dont like it just play the old ones over again

+1 vote     reply to comment
Blaze_K Sep 21 2011 replied:

oh come on. how many games did main FO series have? Two. that's not enough for a franchise to "get repetive" because of sticking to the original gameplay formula.

I'm sure that fans would complain if FO3 was made on same engine with same resolution and same sprites as fo2.

But fans WEREN'T getting sick of isometric view and the unique atmosphere that Beth replaced with their own stuff.

In fact Fallout 3: Van Buren also had a new 3D engine and gameplay changes.
yet it felt much more of a sequel to FO2 than bethesda's version of FO3 ever did.

+2 votes     reply to comment
Lexx2k Dec 28 2011 replied:

While talking about old and repitative, some fun fact: Bethesda is doing the same game since like Terminator: Future Shock in the 90s.

+3 votes     reply to comment
Mr.Nuke Jul 4 2011 says:


+2 votes     reply to comment
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