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Hi and Welcome to the westfront!
the Westfront mod put 4 faction Divisions into the Battle of Normandy and Belgium
it only uses Vehicles that was used in the time between June and October 1944
the faction are not real units (a 19.PzGrdiv was never build)
i choose this way to use all Vehicles that was used in Normandy
without making more Factions
and to bring the whole aspect of the battles in Normandy ingame
the 19. PzGrDiv replac esthe german Wehrmacht
the 12. Fj Division replaces all units that was part of the Luftwaffe
the 39. Infantrydivision stand for the British and Canadian Forces
the 17. Tank Division replaces all American units
all these 4 Factions got their own history
the 19. PzGrDiv was involved into the Battles around Caen against the Canadians and British troops
later it was a mainpart of the "unternhemen lüttich" and was closely escaping the Falaise pocket
at the 6th of June the 12. Fj.Division was fighting against the american troops on the the contentin peninsula, that was comin from the Division was split by the Americans into two parts
the one part was defending Cherbourg and the other part was so hard damaged by Allied Air bombardment that it was send to Belgium to Regroup and refresehing (only 35% where left of them)
later it was involved into the Market Garden operation
its the same system that Relic used for their Factions (Kampfgruppe Lehr,Able Company,etc)
General
- Team Colors Removed
- no Population Limit
- Limit for Tanks/Vehicles (Allies have higher limits then the german)
- Tracers deleted
- Territory Lines deleted
- transparency effects removed
- Bigger squads
- Realistic movement of Tanks/vehicles
- Realistic Damage System
- Bigger Doctrin Trees (3x4)
- Logistic Officers for every Faction
- Better Balanced Prices
- new Icons
- New Sounds
- New units (like the Commando Tiger)
- exclusive Maps
- Some Tanks can switch between HE/AT Ammo
- infantry without AT weapons doesnt fire on tanks anymore
Martinlegend - Leader/Coding/Icons
Team
Xalibur - Coding help
Ghostrider - Coding help
Slayerknecht - Coding Help + Skins
Celestial - ui mod
Jagdpanther (RN) - Co Modder
Lord Rommel - Help for Historical Correctnes
GnigruG - Skins
Georider - Skins
MrScruff - Skins
Spaulicks - Skin
Reichsbahn - Icons
Ninja117 - Icons
Halftrack - Skins
Dartvater - skins
Icepress - Header
Jorge 2125 - Models
Tankdestroyer - Models
Halftrack - Models
Loran korn - models
eliwood - models
Neroleone - Maps
Das Mega-Map-Projekt Team - Maps
Sphinx - Maps
ironcross - Maps
Schwejk - Maps
MaxiKing6 - Maps
1 comment by Foxfort on Jan 21st, 2012
Download link:
Gamefront.com
How to install?
Well extract both files from "Westfront v1.3" to your installed folder.
For example:
"C:\Program Files\THQ\Company of Heroes"
Then at shortcut add Target line with
" -mod Westfront -dev"
For example:
"C:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -mod Westfront -dev
Play
will be REAL model of Marder II?
if someone make it...
This mod is very great and I like this mod
but please make the AI more stronger and clever
Thanks!
when comes the new version with StuGIII, Pak40 and the new vehicles out?
1.3 is the last but old version...
Aber trotzdem, sehr gute News Martin :)
need help with any mod(coh) on my forum asking:
2306.foroargentina.net
nice update :) i though this mod is dead ,glad that it still alive can't wait for next release
I maid a custom main menu screen for this mod
who want to see him look on mi acc to images section
Thank; I have been looking around on the Internet. An with some time researching; I think I skin this out. I should have look in to this before; I ask thie question. Gob Bless !!! "Great Mod' Smiling
Sorry I am new to all this. I do not now if I am posting this in the right area. Like to play this mod but do not know how to install a rar. file. please help THANK
You must have WinRaR or WinZip compression utility software. Open downloaded mod via WinZip or WinRaR software. There will be 3. files,readme and other two main mod files. Select all of them and then "extract" them to the CoH:OF/ToV directory on your Hard Disk Drive. From original CoH shortcut add (Propeties -> Target line:) with instruction from above.