Hi and Welcome to the westfront!
the Westfront mod put 4 faction Divisions into the Battle of Normandy and Belgium
it only uses Vehicles that was used in the time between June and October 1944

the faction are not real units (a 19.PzGrdiv was never build)
i choose this way to use all Vehicles that was used in Normandy
without making more Factions

and to bring the whole aspect of the battles in Normandy ingame
the 19. PzGrDiv replac esthe german Wehrmacht
the 12. Fj Division replaces all units that was part of the Luftwaffe
the 39. Infantrydivision stand for the British and Canadian Forces
the 17. Tank Division replaces all American units

all these 4 Factions got their own history

the 19. PzGrDiv was involved into the Battles around Caen against the Canadians and British troops
later it was a mainpart of the "unternhemen l├╝ttich" and was closely escaping the Falaise pocket

at the 6th of June the 12. Fj.Division was fighting against the american troops on the the contentin peninsula, that was comin from the Division was split by the Americans into two parts
the one part was defending Cherbourg and the other part was so hard damaged by Allied Air bombardment that it was send to Belgium to Regroup and refresehing (only 35% where left of them)
later it was involved into the Market Garden operation

its the same system that Relic used for their Factions (Kampfgruppe Lehr,Able Company,etc)

- Team Colors Removed
- no Population Limit
- Limit for Tanks/Vehicles (Allies have higher limits then the german)
- Tracers deleted
- Territory Lines deleted
- transparency effects removed
- Bigger squads
- Realistic movement of Tanks/vehicles
- Realistic Damage System
- Bigger Doctrin Trees (3x4)
- Logistic Officers for every Faction
- Better Balanced Prices
- new Icons
- New Sounds
- New units (like the Commando Tiger)
- exclusive Maps
- Some Tanks can switch between HE/AT Ammo
- infantry without AT weapons doesnt fire on tanks anymore

Martinlegend - Leader/Coding/Icons

Xalibur - Coding help
Ghostrider - Coding help
Slayerknecht - Coding Help + Skins
Celestial - ui mod
Jagdpanther (RN) - Co Modder

Lord Rommel - Help for Historical Correctnes

GnigruG - Skins
Georider - Skins
MrScruff - Skins
Spaulicks - Skin
Reichsbahn - Icons
Ninja117 - Icons
Halftrack - Skins
Dartvater - skins
Icepress - Header

Jorge 2125 - Models
Tankdestroyer - Models
Halftrack - Models
Loran korn - models
eliwood - models

Neroleone - Maps
Das Mega-Map-Projekt Team - Maps
Sphinx - Maps
ironcross - Maps
Schwejk - Maps
MaxiKing6 - Maps

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Tiger in action! 88 in action! Pak 40 ingame
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1 comment by FoxFort on Jan 21st, 2012

Download link:

How to install?

Well extract both files from "Westfront v1.3" to your installed folder.

For example:
"C:\Program Files\THQ\Company of Heroes"

Then at shortcut add Target line with
" -mod Westfront -dev"

For example:
"C:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -mod Westfront -dev


Post comment Comments  (180 - 190 of 205)
Martinlegend Creator
Martinlegend Apr 26 2011, 4:50pm says:

Yes why not?

+1 vote   reply to comment
Panzert Apr 28 2011, 7:34pm replied:

A better question would be, why? :S

+1 vote     reply to comment
Panzert Apr 26 2011, 1:35pm says:

eh? you removed the beutepanzer sherman images?

+1 vote     reply to comment
doom44 Apr 20 2011, 2:12pm says:

This mod has potential. I hope a download link will come soon!

+2 votes     reply to comment
araz Apr 20 2011, 9:58am says:

how to download ? there is no link!!!

+1 vote     reply to comment
Sturminfantrist Apr 21 2011, 8:37am replied:

Here u can download an earlier Version of Westfront, its real fun to play but i hope the newer version comes soon.


+1 vote     reply to comment
Martinlegend Creator
Martinlegend Apr 21 2011, 10:13am replied:

here is the last version (1.21)

+1 vote   reply to comment
Mr.Ryab Mar 11 2011, 10:48pm says:

How do I install this I have the steam version

+1 vote     reply to comment
Sturminfantrist Feb 28 2011, 9:59am says:

When i play this mod (mostly with WH or W-SS) i have problems with the vehicles (like SPW but not the tanks)they moved very slowly and on every little obstacle to rank up and down (or fore and aft), can you make the vehicles slightly faster.

+1 vote     reply to comment
Martinlegend Creator
Martinlegend Feb 28 2011, 11:13am replied:

normaly Spws cant turn on the place so its normal that they not so fast at driving around obstacles

tanks can turn on the place so its normal

BTW: there is no Wss (not yet)

+1 vote   reply to comment
Martinlegend Creator
Martinlegend Feb 14 2011, 8:00am says:

it has no engine state (damaged/destoyed)
and no suspension animation

and elis vehicles doesnt have such high Quality like HT&Td
so: no

Edit: and the Brits allready have such avehicles (Staghound)

+1 vote   reply to comment
aidas2 Feb 14 2011, 11:36am replied:

Hmm, too bad.

+2 votes     reply to comment
Martinlegend Creator
Martinlegend Feb 14 2011, 1:31pm replied:

xeah...but there are some vehicles that i must take
like the PaK 43 or the Tiger I (late)

because they where used there and its the best we have to use

+1 vote   reply to comment
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Company of Heroes: Opposing Fronts Icon
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Release Date
Released Nov 27, 2009
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Highest Rated (5 agree) 10/10

great mod! realistic and good fun at the same time. well done

May 28 2011, 8:00am by sebpearce94

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