Long before the rise of Valyria, Westeros was divided into countless Petty Kingdoms. In the south, the Reach is consumed by fire as weak kings are set upon from all sides, and strong ones vie for their remains. In Dorne, the deserts run red with blood and in the north four kingdoms struggle for supremacy, even as they face invaders from all sides. As chaos descends upon the lands of Westeros it remains to be seen which Kingdoms shall forge dynasties to last a thousand years, and which will fade into history.

Also, if you've enjoyed this, check out my next mod, Age of the Five Kings: Moddb.com

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I don't get the Others crash so I can't test if it is fixed. For those of you getting the crash, please replace your campaign_script.txt with this new file and report back in the comments. The sooner we test this the sooner I release the patch. Thanks!


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AOPK 3.0: The Kings Beyond the Wall - Release Date/Features

AOPK 3.0: The Kings Beyond the Wall - Release Date/Features

News 6 comments

This outlines the new release date and features of Age of Petty Kings 3.0.

Release Date Announced (Oct. 30th)!

Release Date Announced (Oct. 30th)!

News 4 comments

Age of Petty Kings 2.0 will release on Friday October 30th! It will include entirely new and improved unit rosters, new factions, new settlements, an...

Closed Beta Signups!

Closed Beta Signups!

News 1 comment

We've begun signups for the AOPK 2.0 closed beta. Apply now on Total War Center!

Improve All M2TW Mods with this Petition!

Improve All M2TW Mods with this Petition!

News 12 comments

AOPK and many other M2TW mods have begun to encounter M2TW's hardcoded limits on the number of factions, map size, number of units, and many other things...

AOPK 3.0: The Kings Beyond the Wall

AOPK 3.0: The Kings Beyond the Wall

Full Version 79 comments

This version of AOPK includes the Wildlings and Nights Watch as playable factions in the Lands Beyond the Wall. It also includes many other improvements...

AOPK 2.0 - Hotfix 1

AOPK 2.0 - Hotfix 1

Patch 7 comments

This is a very minor patch to fix the skins on brigainds. I forgot to update them when I changed the base sellsword models. Just drag the data folder...

Age of Petty Kings: 2.0

Age of Petty Kings: 2.0

Full Version 24 comments

The Second Release of Age of Petty Kings. This mod takes place long before the War of Five Kings when Westeros was divided between countless Petty Kingdoms...

Win Conditions Submod [OUTDATED]

Win Conditions Submod [OUTDATED]

Script 7 comments

This submod by BagaturKhan adds win conditions to 1.0. If anyone else wants to submod AOPK send me a PM! Otherwise, 2.0 comes out in about a month!

Age of Petty Kings Hotfixs 1 & 2 [OUTDATED]

Age of Petty Kings Hotfixs 1 & 2 [OUTDATED]

Patch 18 comments

If you are doing a clean install you only need this. Just drag it into your AOPK data folder and overwrite when prompted (same as the last one). This...

Hotfix 1.1 [OUTDATED]

Hotfix 1.1 [OUTDATED]

Patch 13 comments

Fixing a couple of recruitment bugs. To install just drag into your data folder and overwrite the files in question. Then restart the game.

Comments  (0 - 10 of 624)
Prince_Imrahil
Prince_Imrahil

could I have a list of the songs used in this mod?

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Legendarian
Legendarian

GoT Soundtrack-The Children
GoT Soundtrack- The King's Arrival
Henry V Soundtrack- Non Nobis Domine
Mad Max: Fury Road Soundtrack-Brothers in Arms
Max Max: Fury Road Soundtrack-The Chase

That's just to name a few I found.

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warchchiefkitcatt
warchchiefkitcatt

i dont think they will reply :(

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Guest
Guest

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cuccibro
cuccibro

hey man, i really like this mod, honestly it's one of the best i've seen yet for M2TW. but if i could, i would like to make a few suggestions:

-let new region apropriate surnames be added to each faction as it expands into new areas, that way you have last name apropriate nobles ruling certain regions. it's a little emersion breaking to see crabbs and celtigars ruling every castle in southern westeros.

-add giants to wildlings faction

-add a special building in torture's deep that replaces nobles houses and lets you recruit mercs directly from the settlement

-add a "bend the knee" diplomacy option that makes one faction be assimilated into another, along with all its lands, generals, and armies

-Let drowned priests, septons, and Old god Worshippers (maybe greenmen?) be recruited

-add an option that allows certain factions to change their faction religion.

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Afultz
Afultz

hell yeah bro that would be so awesome!!!!!

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Jamie.A
Jamie.A

do I need version 2 and the hotfix before I install version 3?

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Afultz
Afultz

no you can just Download it. it's pretty much just a new mod but you can install that and this one but dont put them in the same file and compare the 2

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CyniCat
CyniCat

I literally can't play as my favourite faction, House Reyne.
I managed to conquer the Iron Islands, and beat the Lannisters.
But now whenever I try to expand south to the Tarbecks, my save files just become corrupted and crash whenever I try to load them. I've tried three new saves, and it just keeps happening. Are there any patches or fixes for this?

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Afultz
Afultz

this happens so what i do is i delete that save and resave, this works great for me it happend for house Stark for me and House Darrandon "the Storm Kings" im **** at spelling

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droidnumber1
droidnumber1

is it after the others appear or before

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Medieval II: Total War: Kingdoms
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Highest Rated (5 agree) 9/10

It's a Really good mod, even better than the original Westros: Total War. The only reason why I'm giving this mod a 9 and not a ten is because some elements feel unfinished to me, allot of the units are vanilla M2TW models, rendered different colors and the events and unit sounds are also from the vanilla game. I'm not saying that I want to see units that look like the do in the HBO series but custom unit models with different helmets, swords, shields, etc that we haven't already seen in the base…

Aug 21 2014 by Commissar_Delta

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