From the depths a light shall rise, a star of hope for all the World. As a darkness gathers, it shall stand mighty as the blade, and be the shield that shelters as well as the spear that drives to the heart of evil. Yet, as this light will shine, darkness will slither like a tendril of hate, like a fatal disease, and the star will be its slave. Alas, this is the fate of all things, yet most beautiful cruelty is in the fall of Numenor. This mod will bring you back to the Second Age, before the War of the Ring, when the Dark Lord Sauron sought to corrupt and destroy the hearts of Men which lay bound to the fate of Westernesse and both scatter the loyal Dunedain as well as bending to his will those with weaker hearts or demeanour. With an all-new campaign, two new factions, a specialised purpose-built Living Map for use in the War of the Ring mode, plus new maps to battle over, this truly expansive mod will reinvigorate your Battle for Middle-earth experience like never before!

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An update on what's going on in the Westernesse development.

Posted by IreneHawnetyne on Apr 7th, 2013

Sorry, once again, for my extended absence, but I'm back, with new team members Bofur and Zezkersar of Revora's Forums; so, we've made progress in the Black Numenoreans' Wretch unit, which stalks the battlefield with an aura of fear causing any near foes to flee.

Its portrait:

And a couple of in-game shots of it:

Not only that, but there has also come about a revamping of all the Black Numenorean buildings, starting with the Fortress:

Last, yet not least, is the completed Black Numenorean tech tree, which can be found here:

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:ANCALAGON: Apr 7 2013 says:

cant wait for armenelos!

+5 votes     reply to comment
moddlord1 Apr 7 2013 says:

this is good news!!

+6 votes     reply to comment
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Westernesse (Battle for Middle-earth II: Rise of the Witch King)
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Battle for Middle-earth II: Rise of the Witch King
Battle for Middle-earth II: Rise of the Witch King Single & Multiplayer Real Time Strategy