Name: Welcome to Wilshire Heights
Version: Final
Compatibility: UT2004

Genre: Top-down, free-roam, arcade-style shooter (like Raiden / Giga Wing / Zombies Ate My Neighbors)

Description:
Welcome to Wilshire Heights game prototype developed at The Art Institute of California - San Francisco in 2007. Team project which consisted of 9 members.
Gameplay footage of this game will *hopefully* be playing at the AI booth in the upcoming GDC '08 in San Francisco, CA.

SPECS
The objective of this game is to blast zombies and other monsters away and survive long enough to obtain the highest score possible.

  • 1 level, single player

  • 6 weapons in total

  • Various power-up items including score multipliers

  • Lots of zombie enemies, including UFO boss

  • Fixed camera that can be flipped 180 degrees

  • Point system rewards the player for their actions as well as for killing zombies

  • Bonus point system rewards the player for finding secrets

Hint: This game is all about getting the highest score possible, so not only is the amount of enemies you kill important, but your PERFORMANCE in the game greatly influences your score! Practice makes perfect, so if you die, try again. And remember, sometimes you'll want to save the best items for when you really need them! (i.e. when they'll yield you the best score!!!)

HOW TO INSTALL
Download the zip file from the "Downloads" section of this mod, extract into your UT2k4 folder.
To play the game simply launch the "WilshireHeights" shortcut from C:\UT2004\WilshireHeights\System

Comments:
This is the final version of the game. Any updates will be unlikely as the members of the team have split up and moved on to other projects.

Questions, comments, suggestions are welcome.

Screenshots:

KNOWN BUGS
Weapon alignment - when you first pick up a weapon it will most likely be mis-aligned to the character. To fix this, just press enter twice.

The game is only single player! Despite the HUD, you can never "Press Start" -it's just there as a novelty :D

Total development time: 6 months (Jan to July 2007). 

====================================================
Credits

Project Lead: Waylon Stipes
Lead Designer: Javier Gomez

Scripting: Alex Boyle, Andrew Rollins-Page

Lead Artist: Viktor Vatici
Art Team: Kial Croom, Andrew Chung, Diana Wu, Jose Maldonado

Detailed credits can be found in our design doc available for download in our downloads section. 
====================================================

Homepage: none

Download: You can download this mod from the "Downloads" section of this mod.

Gameplay Video:
You can watch gameplay videos of this mod in the "videos" section of this page.

Image RSS Feed Latest Screens
Welcome to Wilshire Heights Welcome to Wilshire Heights Welcome to Wilshire Heights
Blog RSS Feed Report abuse Latest News: Wilshire Heights early demo build video

2 comments by george_n_jamie on Jan 12th, 2009 digg this super bookmark


A demo video showing an early build of our mod has been added to our videos section!

You can also see videos of the finished mod and download the full release on our mod page!

 

 

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Welcome to Wilshire Heights - Design Doc (PDF)

Welcome to Wilshire Heights - Design Doc (PDF)

Jan 12, 2009 Full Version 0 comments

This is the document we used as we developed our prototype of Welcome to Wilshire Heights. The doc was compiled and edited by Javier Gomez.

Welcome to Wilshire Heights 1.1

Welcome to Wilshire Heights 1.1

Dec 05, 2007 Full Version 2 comments

Unreal Tournament 2004 Total Conversion / Name: Welcome to Wilshire Heights / Version: Final / Compatibility: UT2004 / Genre: Top-down, free-roam, arcade-style...

Comments
Big-Dragon
Big-Dragon Jan 14 2009, 2:15am says:

Very good mod

+1 vote     reply to comment
Keptron
Keptron Aug 24 2008, 9:36pm says:

Lol the boy picture in video remember me the character from "Zombie Ate My neighbor" of MegaDrive :D

+1 vote     reply to comment
Bloodhound192
Bloodhound192 Dec 22 2007, 6:29am says:

It fels so much like the legendary Smash TV. I'm just a bit confuzzled with the controls. They're too fiddily and hard to use.

Also it doesn't run very well upon my machine.

+1 vote     reply to comment
george_n_jamie
george_n_jamie Dec 22 2007, 6:46pm replied:

You must learn to love your keyboard. I suggest you track down a game called CyberDogs and play it to understand where the controls in our game come from. Youtube.com

If you play either game enough you'll see that the controls are very intuitive for this kind of gameplay. As incorporating the mouse for this kind of game would really impede movement in the long run.

+2 votes     reply to comment
Lucifer
Lucifer Dec 17 2007, 6:08pm says: Online

http://isonews.myminicity.com/ <--- Post this everywhere you can and help build its populous, Thanks in advance. ^^
Nice looking mod btw, hope you guys do well. :D

-4 votes     reply to comment
INtense!
INtense! Dec 13 2007, 3:59pm says:

Looks really awesome, I like the colors, the craziness and everything going on. Downloading now (videos rock too)

+4 votes     reply to comment
george_n_jamie
george_n_jamie Dec 14 2007, 6:36am replied:

Thanks :D

+2 votes     reply to comment
leilei
leilei Dec 4 2007, 5:12am says:

Why .GIF?

0 votes     reply to comment
george_n_jamie
george_n_jamie Dec 4 2007, 2:38pm replied:

Do you mean the gif images in the news update? I've just updated them to jpg so they aren't so pixely anymore

+1 vote     reply to comment
Crispy
Crispy Dec 3 2007, 6:06am says:

HUD looks really cluttered (controls on screen, massive characters at the bottom) and the massive point sprites when you kill something also get in the way.

+1 vote     reply to comment
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Platform
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Developed By
george_n_jamie
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Release Date
Released Nov 26, 2007
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8.4

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Style
Genre
Tactical Shooter
Theme
Horror
Players
Single Player
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Last Update
2 months ago
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Files
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