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Inspired By Surprise Mod This Mod Allows Players To Use Weapons From The Half Life 2 Beta. Gives Some Of The Beta Weapons New Models and New Names and Enhances Some Weapons In Episode One and adds many additional Control Commands To Episode One Like Being Able To Enable and Disable The HEV Suit GUI Interface and Being Able To Enable and Disable The Super Physcannon. This Mod Will Require Episode One In Order To Play It.

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Post comment Comments  (0 - 10 of 36)
Gregar
Gregar - - 1,749 comments

did u post those 2 guns on fps cuase ive seen them

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dingchavez
dingchavez - - 174 comments

Nice...I look forward for this

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EviL|Smiley
EviL|Smiley - - 32 comments

The picture look really cool. Nice models.

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KainiaKaria Creator
KainiaKaria - - 28 comments

I Use a NVIDIA GFORCE 6100 WITH a PCI EXPRESS COMPATIBLE MOTHER-BOARD Under Windows Vista

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KainiaKaria Creator
KainiaKaria - - 28 comments

Actually It's an GFORCE 6150E

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KainiaKaria Creator
KainiaKaria - - 28 comments

I Have added Exploding Crossbow Bolts To The Crossbow and a Laser Sight To The .357 and a Really Cool Version Of The PhysGun With Auto Welding and Remove Signal Pellet and Pellet attraction Enabling and Disable Options

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violentdev
violentdev - - 417 comments

Please don't twist my words. I meant YOUR video card isn't good enough to run it. A DirectX 9 compatible Radeon 9600 with 128 megabytes of Vram plus the memory fed into it thanks to it being an AGP.

I'd take a closer look at your game video settings and video card specs and I am talking about all of it's spec if I were you. Because you sound like you're full of **** on this one. I mean seriously, both mods uses the same damn content except for maps and the MI maps look a whole lot better according to the screen shots.

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violentdev
violentdev - - 417 comments

Valve left a lot of weapons from the beta in the source code so reviving them shouldn't be much of a problem though I wish there was a bit more to the mod than weapons. This mod seems a bit half-assed. Not in a disrespectful way it's just I feel like I would rather play Missing Information than this.

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

Most of the stuff in Missing information is low res, like all of Valve defaults.

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violentdev
violentdev - - 417 comments

Do you have proof to back up your argument? Because that sounds like ******** due to the fact both mods use the same content according to what I've read and use the Episode One engine ergo same graphics.

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

I've playing Missing Information, and most of it looks like low res crap. Unlike the screen shots shown here, there are no reflection maps in Missing information.

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violentdev
violentdev - - 417 comments

Reflection maps? What the **** are you talking about? MI does use these "reflection maps". Also it's Environment Cube maps.

Both Mods uses the same content other than the maps and the maps from MI look a whole lot better than the Revamped maps. If anything you just going how what angle the lighting is hitting the weapons at, which in all screen shots is the same by I add which seems intentional. So this means it won't look good at another angle.

Also turn up your graphics, maybe you'll see a change there eh?

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JrComissarValvatorez
JrComissarValvatorez - - 1,928 comments

With a card with just 128 megs of video ram, it won't look any better no matter what setting I use.

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