[WC3] Castle Fight is enhanced version of Castle Fight 1.14b from Warcraft 3. Below a list of features and differences between Warcraft 3 and Starcraft 2 versions:
* Starcraft 2 version has a comprehensive stats/points and rank system. All data and stats are stored in bank files. Each player can access to all player's data inside a game.
* Starcraft 2 version has an autobalance system based on stats/points. When game started with 4 vs 4 mode, it creates 2 teams with minimum deviation of ranking points. It does not matter how players are joined in lobby. It's always balancing inside a game. But you can also freeze yourself in team(checkbox during vote time).
* Starcraft 2 version does not have a rounds. It was removed due to uselessness of this feature.
* Starcraft 2 version has a regame feature. You don't need to leave a game and start a new one. You can do it inside a current game, when it's finished. Of course if you want to play versus other players you can leave current game.
* Starcraft 2 version has improved income system. Increased base income and period of income reduced to 7 seconds. You can build only one Treasure Box, but it has infinite upgrades. Taxes are also little changed. All this changes were done to increase gameplay of map.
* Starcraft 2 version has a new building Upgrade Center, which contains upgrades for units(damage, attack speed, armor, movement speed, hp regen), buildings, Castle(hp, hp regen, armor) and heroes. Upgrades were created for late game.
* Starcraft 2 version has a new building Tavern with heroes. They have powerful attack and abilities. They can also be upgradable with Upgrade Center.
* All buildings in Starcraft 2 version has a food requirement. It were done to limit a number of buildings for each player. Currently food limit is 90, if 4 players in team. It's dynamically changes based on number of players in team. So, if 2 players in team, it will be 180 for each player.
* All buildings in Starcraft 2 version can be salvaged. None resources will be returned.
* Cheese was removed from the game. Each player can build only one legendary building.
* In Starcraft 2 Builder can attack enemy units. He can also buy items to increase damage and movement speed.
* Artillery damage was reduced to 50-100 from original 300-400.
* Added rewards and achievements.
In summary, this map is a hybrid of Nexus Wars and Castle Fight in terms of mechanics. New Castle Fight have a dynamic gameplay, more features and competitive factor with stats/ranking system.
Currently only 3 races are available(human, undead, orc). I plan to add new race each 3 days.
Map is published on all starcraft 2 servers with name [WC3] Castle Fight.
You can find additional information about map and development on official website Sc2castle.com
[WC3] Castle Fight is enhanced version of Castle Fight 1.14b from Warcraft 3. Below a list of features and differences between Warcraft 3 and Starcraft 2 versions:
* Starcraft 2 version has a comprehensive stats/points and rank system. All data and stats are stored in bank files. Each player can access to all player's data inside a game.
* Starcraft 2 version has an autobalance system based on stats/points. When game started with 4 vs 4 mode, it creates 2 teams with minimum deviation of ranking points. It does not matter how players are joined in lobby. It's always balancing inside a game. But you can also freeze yourself in team(checkbox during vote time).
* Starcraft 2 version does not have a rounds. It was removed due to uselessness of this feature.
* Starcraft 2 version has a regame feature. You don't need to leave a game and start a new one. You can do it inside a current game, when it's finished. Of course if you want to play versus other players you can leave current game.
* Starcraft 2 version has improved income system. Increased base income and period of income reduced to 7 seconds. You can build only one Treasure Box, but it has infinite upgrades. Taxes are also little changed. All this changes were done to increase gameplay of map.
* Starcraft 2 version has a new building Upgrade Center, which contains upgrades for units(damage, attack speed, armor, movement speed, hp regen), buildings, Castle(hp, hp regen, armor) and heroes. Upgrades were created for late game.
* Starcraft 2 version has a new building Tavern with heroes. They have powerful attack and abilities. They can also be upgradable with Upgrade Center.
* All buildings in Starcraft 2 version has a food requirement. It were done to limit a number of buildings for each player. Currently food limit is 90, if 4 players in team. It's dynamically changes based on number of players in team. So, if 2 players in team, it will be 180 for each player.
* All buildings in Starcraft 2 version can be salvaged. None resources will be returned.
* Cheese was removed from the game. Each player can build only one legendary building.
* In Starcraft 2 Builder can attack enemy units. He can also buy items to increase damage and movement speed.
* Artillery damage was reduced to 50-100 from original 300-400.
* Added rewards and achievements.
In summary, this map is a hybrid of Nexus Wars and Castle Fight in terms of mechanics. New Castle Fight have a dynamic gameplay, more features and competitive factor with stats/ranking system.
Currently only 3 races are available(human, undead, orc). I plan to add new race each 3 days.
Map is published on all starcraft 2 servers with name [WC3] Castle Fight.
You can find additional information about map and development on official website Sc2castle.com
And vampires have "heroic" armor in the version or just like in 1.14b "heavy"?
Srsly. Return Cheese and remove buildings food limit.
Hype, but can you play with Uniqe races, no artillery and no tresure box? :p That is my standard modes ( it7 and fow aswell).