Warm Gun: The Second Coming of the Wild West A futuristic wild west, Warm Gun combines the favorite motifs of the classic western genre with the scraps of an obliterated technocracy. World War III has been fought to the tipping point and ecologists’ long unheeded cries have been silenced by the grim truth of their predictions. To the last drop of oil have the world’s resources been depleted, and only sporadic traces of modern structure can be sifted in the dust. Time ticks forward but humans must retrace their advancement back, through a history that has already been lived and to the Wild West for the second time around. We have trampled ahead to the past in muddy boots, to the United States of late 19th century. Greeted by the ghost of the wide-open country, the exhausted land is barren too, of all the old dreams we fulfilled beyond our means. This spun western lets you create your own one-of-a-kind characters and unique gangs; choose from weapons new and strange and a wider range...

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Comments
PytoX
PytoX Oct 1 2008, 3:34pm says:

awesome map! thking of buying UT3 for this and some other mods :D

+1 vote     reply to comment
MrTambourineMan
MrTambourineMan Jan 17 2009, 9:02am replied:

Me too :), have to buy new PC first though...

+1 vote     reply to comment
Aydynbek
Aydynbek Oct 1 2008, 4:20pm says:

I did too.

+1 vote     reply to comment
metatronstar
metatronstar Oct 1 2008, 4:24pm says:

i like the way the water looks but it shouldnt look like its moving so much the place looks dead...

+1 vote     reply to comment
dremth
dremth Oct 1 2008, 5:13pm says:

wow... that open cave area is a great setting. the wideness of the cave works so well in your map. i agree with metatronstar, the water looks almost as if its flowing to somewhere, but in the map there is no noticeable river.
also, the clashing blue and red lighting takes away from the realism and authenticity of the map. if you use colors like that, there should be a reason. im not saying you dont have a reason, just saying that i didn't see a reason.

+1 vote     reply to comment
choco
choco Oct 1 2008, 5:22pm says:

well i guess its still early wip guys :D
Just wait till we finish this baby.

+1 vote     reply to comment
WarmGun
WarmGun Oct 1 2008, 6:10pm says:

Yea great stuff guys thanks for the comments,
This is a real early WIP vid...
We still have a ton of work to do over the next 2 weeks to get it to Alpha. Stay tuned... we will be posting more videos as we near mid Oct.

+1 vote     reply to comment
BunnyKinx
BunnyKinx Oct 3 2008, 3:48am says:

hey its not that i want a sneek peak or anything. but if you like i can make you a higher quality vid... my 3x 280GTX make it run nice :D

+1 vote     reply to comment
kornswag
kornswag Dec 31 2008, 12:47am says:

Reminds me of Little Lamplight, which is a very good thing since that environment is freakin' awesome =)

Btw, may I ask how you did the light fog coming through the top of the cavern there? I haven't been able to find a tutorial about it, but I've just been using an additive material on a static mesh that is the shape of the fog for the time being. Would love to know how you did yours =D

Cheers!

+1 vote     reply to comment
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Description

DM-Heart of Darkness (HoD) will be the second released map.
We are aiming to release both Red River Canyon and HoD by Oct 17th.
Stay tuned.

Video Details
Type
Demonstration
Date
Oct 1st, 2008
By
WarmGun
Length
01:42
Filename
HoD_Test_WIP.wmv
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