Warm Gun: The Second Coming of the Wild West A futuristic wild west, Warm Gun combines the favorite motifs of the classic western genre with the scraps of an obliterated technocracy. World War III has been fought to the tipping point and ecologists’ long unheeded cries have been silenced by the grim truth of their predictions. To the last drop of oil have the world’s resources been depleted, and only sporadic traces of modern structure can be sifted in the dust. Time ticks forward but humans must retrace their advancement back, through a history that has already been lived and to the Wild West for the second time around. We have trampled ahead to the past in muddy boots, to the United States of late 19th century. Greeted by the ghost of the wide-open country, the exhausted land is barren too, of all the old dreams we fulfilled beyond our means. This spun western lets you create your own one-of-a-kind characters and unique gangs; choose from weapons new and strange and a wider range...
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AK 47 Weapon Animation Test...
Model and Texture by Tim
Animation by James
Video DustAshAndStone
Why is the ejection port on the wrong side of the weapon?
Never mind, I just saw someone already mentioned it was going to change.
Good eye bro,
Yea we fixed it...
Sometimes when ya import a model sheet you can end up flipping it :)
It's actually really common for games to do this. Because in most games the gun is held in the right hand and they probably want to give something to the eye to look at, so they make the ejection port visible by putting it on the wrong side.
looks really good
as they said ejection port on the wrong side of the weapon