This is a 31 mission campaign integrated into the standalone extended gaming and mission development system wolfman-MC2X. wolfman-MC2X is based on the released source code for MechCommander 2.

Campaign "Carver V" coming soon !

Campaign "Carver V" coming soon !

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Revised 24 mission campaign "Carver V" originally released with MC2 by Microsoft.

Design of new campaign "UPRISE" in Progress

Design of new campaign "UPRISE" in Progress

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I just finished the first three missions of my next campaign "UPRISE".

Campaign "TangoMaster" coming soon.

Campaign "TangoMaster" coming soon.

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Revised 20 mission campaign "TangoMaster" (R04) first released in 2004.

Campaign Release Coming Soon

Campaign Release Coming Soon

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"Warlords of the Rim Colonies" Campaign release under preparation.

"Warlords of the Rim Colonies" campaign finished !

"Warlords of the Rim Colonies" campaign finished !

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The 30 mission campaign is finished and tested by myself twice.

Release Date Change to 2015

Release Date Change to 2015

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Release delayed to 2015 due to unexpected code issues.

Release Date

Release Date

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Release delayed to 2015 due to unexpected code issues.

wolfman-MC2x (R30) Release

wolfman-MC2x (R30) Release

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Full version of the latest Campaign Design and Gaming Environment wolfman-MC2X. The upcoming campaign "Warlords of the Rim Colonies" will be based on...

wolfman-MC2x (R30)

wolfman-MC2x (R30)

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Full version of the latest Campaign Design and Gaming Environment wolfman-MC2X. The upcoming campaign "Warlords of the Rim Colonies" will be based on...

Update August 2014

Update August 2014

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The release of wolfman-MC2X (R30) is scheduled for August 31st, 2014.

Update June 2014

Update June 2014

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Gaming and Development Environment will be released as wolfman-MC2X(R30) Targeted release time: End of July 2014 Campaign "Warlords of the Rim Colonies...

Status Update May 2014

Status Update May 2014

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- added lots of new inventory (mechs and buildings) - implemented optional purchase of additional ammo and electronics - topic of "eliminating all heaps...

Update March 2014

Update March 2014

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- major issue have been resolved - new features/inventory implemented - stability becoming satisfactory - list of top priorities revised - re-focusing...

Update Jan 2014

Update Jan 2014

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Two top priority topics have been closed. Two new top priority topic has been added. Four topics are now on the revised priority list.

December 2013 Update

December 2013 Update

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Some top priority issue have been closed. Several smaller fixeds have been implemented. Campaign development further slowed down to focus on gaming system...

Update September 2013

Update September 2013

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Gaming System improvements and additions prioritized and in progress. Campaign development lowered in priority and slowed down but ongoing. Campaign release...

Another Progress Update

Another Progress Update

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Slow but steady progress. Editor and Viewer are finished and run stable. Gaming engine stability has dramatically improved. New featurs and inventory...

Progress Update

Progress Update

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Unresolved technical issues with gaming engine will delay but not prohibit campaign release. Campaign design continues in parallel to work on gaming engine...

MC2X Editor: " Closing not Crashing"

MC2X Editor: " Closing not Crashing"

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Finally the issue with the MC2X Editor not closing correctly under win 7 is fixed.

Breakthrough with large grid terrain maps

Breakthrough with large grid terrain maps

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First MC2X test mission with 300x300 terran grid created.

Announcing Partnership with Marceror

Announcing Partnership with Marceror

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Partnership with Marceror regarding campaign story.

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