This is a 31 mission campaign integrated into the standalone extended gaming and mission development system wolfman-MC2X. wolfman-MC2X is based on the released source code for MechCommander 2.
I just finished the first three missions of my next campaign "UPRISE".
design of new campaign "uprise" in progress
The 30 mission campaign is finished and tested by myself twice.
"warlords of the rim colonies" campaign finished !
Release delayed to 2015 due to unexpected code issues.
Full version of the latest Campaign Design and Gaming Environment wolfman-MC2X. The upcoming campaign "Warlords of the Rim Colonies" will be based on...
Gaming and Development Environment will be released as wolfman-MC2X(R30) Targeted release time: End of July 2014 Campaign "Warlords of the Rim Colonies...
update june 2014
- added lots of new inventory (mechs and buildings) - implemented optional purchase of additional ammo and electronics - topic of "eliminating all heaps...
status update may 2014
Gaming System improvements and additions prioritized and in progress. Campaign development lowered in priority and slowed down but ongoing. Campaign release...
update september 2013
Slow but steady progress. Editor and Viewer are finished and run stable. Gaming engine stability has dramatically improved. New featurs and inventory...
another progress update
Unresolved technical issues with gaming engine will delay but not prohibit campaign release. Campaign design continues in parallel to work on gaming engine...
Finally the issue with the MC2X Editor not closing correctly under win 7 is fixed.
mc2x editor: " closing not crashing"
First MC2X test mission with 300x300 terran grid created.
breakthrough with large grid terrain maps
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