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This is a 28 mission campaign integrated into the standalone extended gaming and mission development system wolfman-MC2X. wolfman-MC2X is based on the released source code for MechCommander 2.
0 comments by wolfman-x on Feb 27th, 2013
Slow but steady progress. Editor and Viewer are finished and run stable. Gaming engine stability has dramatically improved. Missions seem to close now corretly and without crashes for all terrain grid sizes. Gaming stability not sufficient yet. Quicksave/Quickload issue remain for larger terrain gridsizes. New features and new inventory has been implemented in parallel to the stability improvement activities.
Gaming engine is much improved but still not acceptable for any near future release.
I spent most of my time working on the engine fixes but after a few focused days on the coding issues I progress with creative mission design work to recharge and gain some distance to the coding problems to attack them refreshed and with new ideas. Got some help on the coding that "moved the needle" a lot.
The relentless work on that project continues.
Latest tweets from @mc2wolfman
New campaign "Dark Gray Borderworlds" by rollin released.
Mar 30 2013, 7:17pm
Remaining issue: Quicksave/Quickload for very large terrain grids works not reliable yet.
Mar 22 2013, 6:50pm
After a long struggle with all types of issues most problems in the gaming engine have been resolved.
Mar 22 2013, 6:49pm
Watch the latest video: T.co To win or to fail in the mission "Dungeons' Gateway"
Mar 12 2013, 8:20pm
Great progress in fixing the isues; for the first time in month I have found leverage to resolve the issues. Works;but not reliable yet.
Feb 18 2013, 10:49pm
Made great progress today with implementing new features as well as with the search for the rootcause of my gaming engine crash issue.
Feb 10 2013, 7:23pm
Visit my forum if you want to listen to three voice samples for each of the new pilots. T.co
Jan 12 2013, 11:18am
Voice for Warlord Gordon completed and integrated into game thanks to Maximilian. All characters have a unique voice now.
Jan 8 2013, 9:32pm
Finally I got the voice of Special Agent Miao covered. Miao likes to acknowledge commands with his characteristic "of course".
Jan 7 2013, 9:44am
Completed first mission on a 300x300 grid terrain map. It gives an awesome feeling of tension to be lost in such a huge terrain.
Jan 2 2013, 11:47am
Yay, some more updates, totally love this game and this mod. I played this game when i was like 9 years old, couldn't finished it until last year when i had a chance to reinstall it. Man, so much nostablgia, and it actually made me hook up to the mechwarriors series an BT universe (even though it wasn't accurate to the rules of the BT universe :/)
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I'm a big fan of this game, although I haven't had it installed in years.
You can bet that once this masterpiece-in-the-making is done, I'll be reinstalling it.
Details are abundant and well done. Good luck and thanks for sharing!
I like the battle unit demonstration; now I know what I can expect to command. Go go go.
Is there any site to dl the MC2 hassel free without all those ads that require for you to sign on for cell phone contracts? I dont want a contract, just the game!
If you like to try wolfman-MC2X or any of my campaigns you can visit my forum and find information and links to my download server. All is add free (I hate advertizement when I am not interested in) and the server is for my stuff only, no adds , no obligations or signup for you at all.
I only ask you to sign in at the forum.
not to be rude but we are signed in on moddb why also on your forum??
Nobody needs to go to the forum.
The forum supports and shows all my work around MC2 frome the last almost 10 years. ModDB focuses only on the campaign in the works. It's an offer.
Looks very good! :D
any idea where i can get that game these days ?
You can download the last released gaming and development revision of wolfman-MC2X (R20) and several campaigns based on prior MC2X revision.
Visit my forum and inform yourself:
S2.invisionfree.com