Warhammer40k: Battlefleet Nexus is total conversion modification for Nexus:TJI based on Gamesworkshop's Warhammer 40 000 IP. Project is non-profitable and all content found there is based on Gamesworkshop's IP.
I thought the big bad main gun underneath the prow would have a hole modelled into it. Or is it just going to have a black bore texture at the end to represent the muzzle?
I also haven't seen the tabletop miniature for this model before. I was under the impression that Imperium ships didn't have anything sitting forward of the prow so as not to interfere with ramming abilities. Of course, since the Nexus 1 engine doesn't support capital ship ramming, that's not an issue . . .
well, as far as I could gather from the references (and those were scarce, let me tell you), the prow "gun" isn't really even a gun,but perhaps more of an communications/scanners array? If I am mistaken, someone please correct me, because I have also never seen an actual BFG model before, so I had to go with my imagination on some parts.
On the other hand, I did find out that there are three main variants of the firestorm frigate, and this is the only one with the prow thingy on it (and also the most detail and levels on the top - where i reckon the "CIC" and the strategium are located, so i decided to make this one). So I might go back and do the other two variants in the future.. :)
I'd love to see those variants. Are you sure no one could loan you some Battlefleet Gothic miniatures for better references?
the "thingy" under the prow is a lance battery designed to eat through the armour of vessels. is a bit like a beam of light which you really want to avoid. lances are also found on cruisers and battleships.
(hope this is of some help, love the model looks even better than the minature)
im a very keen battlefleet gothic player.
That giant thing underneath the ship isnt gun, its a Ram !
This comment is currently awaiting admin approval, join now to view.
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only
Created by Abbaddon