From the bustling ports of Marienburg to the brazen walls of Altdorf, the lands of the Old World are in turmoil. Chaos and heresy chokes the cities and villages of the Empire and hordes of beasts roam the dark woodlands. As shadow wraps its iron fists around the beating heart of the Fauschlag, a young man must walk the narrow pathway to his destiny- yet the path between Chaos and Order is a fickle one. A total conversion for Bethesda Softwork's Oblivion, Shattered Lineage plans to recreate the epic, gritty world of Warhammer. Armies collide and the sharp of ringing of steel on steel rises high into the ash-ridden skies. Prepare yourself for the tumultuous tale of Shattered Lineage!

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concept art - sigmar hammer ork axe ork axe
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4 comments by Takeo on Mar 3rd, 2009

Hello fans.
first update for 2009 and a late one at that, I would like to apologizes for the silent period, but a lot has happen to the team, first of all we have changed the theme, from fantasy to 40k and we have changed from the oblivion engine to the fallout3 engine.

this will be the first TC mod for fallout 3.

come look at our progress so far
Moddb.com

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Post comment Comments  (20 - 30 of 49)
Elenmare
Elenmare May 28 2008, 6:03am says:

Hey guys, sorry for the lack of content. I myself am new to this team.

To answer your question, Gurra, there will be a custom HUD and custom races.

As for the description, I've asked them to change it. I gave a slightly longer and more detailed description, it should posted up quickly.

+1 vote     reply to comment
Elenmare
Elenmare May 25 2008, 12:36am says:

Thats correct.
Its supposed to be Waaaagh!
Small details :).

+1 vote     reply to comment
DragonNOR
DragonNOR May 15 2008, 5:38pm says:

Isn't the major orc rallying called a "Waaaagh!" and not a "Waargh!" or does that differ from Warhammer40K?

+1 vote     reply to comment
RevanShan
RevanShan May 1 2008, 3:03pm says:

The MERP mod is already working with mounted combat, you could perhaps ask them for help.

+1 vote     reply to comment
SovereignReaper
SovereignReaper Apr 26 2008, 6:54pm says:

this game is awesome

+1 vote     reply to comment
Adeon
Adeon Apr 23 2008, 1:02am says:

Count me In I'm actually working on a Warhammer mod involving Bretonnia (lot easier for moding and mapping, plus imagine mounted combat). I could get my wife to help with conceptual art as well. I have experience a lil exp in moding and a big resource of Warhammer RPG books with world maps.

+1 vote     reply to comment
Vlad_Von_Carstein
Vlad_Von_Carstein Apr 12 2008, 2:57am says:

OMG PLZ put in Vampire Counts...I'm just learning how to mod but ill try to help in whatever way I can. Oh and also, the necromancy part of the VC's is already in Oblivion too lol.

+1 vote     reply to comment
PossumMan
PossumMan Feb 22 2008, 9:07pm says:

Are you guys still looking for modellers/ animators?

P.M.

+1 vote     reply to comment
smileyforall220
smileyforall220 Jan 13 2008, 8:14pm says:

No offense taken, hopefully we can find a way around that. But also, I'm just the music guy, so if you have any good ideas or critique come on over and share them.

+1 vote     reply to comment
Sanded
Sanded Jan 28 2008, 12:44pm replied:

Uh, one mod team (not on this site though) has already made a mod that adds playable dwarves without affecting the other races. Another mod was made that gives you a spell to make characters bigger, or it may have been a cheat i'm not shure. And my point, the race models are NOT as restricive as you think.

+1 vote     reply to comment
Takeo Creator
Takeo Jan 29 2008, 6:00pm replied:

Thanks of the info, we where starting to get worried that we might of had to take drastic measures with races

+1 vote   reply to comment
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Platform
Windows
Game
Oblivion
Developed By
Takeo
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Role Playing
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Warhammer: Shattered Lineage
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