There is no planned main quest for the mod. It simply is about exploring a province of The Empire, fighting marauders, beastmen, undead, orcs, and the daemons who arrive in the warp gates to assault the human realm. The mod will feature new classes, a rework of the birthsign system, new races (and racial relations), items, factions and magic. Maybe a quest or two. This can be described as a Warhammer RPG in the Oblivion format. Instead of aiming at creating loads of new resources, I aim to use what the game (and the modding community freely) offers. The direction of the mod, whether it will be a new area to teleport to, or a grittier, semi-true to fluff Warhammer version of Cyrodill, remains to be seen. Right now focus lies on finding the right look and feel, and experimenting with gameplay changes. While work is progressing at a semi-regular rate, any input or aid is appreciated. Please leave a comment if the idea intrigues you. And remember, all you see in the screens is WIP.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
more screens
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Kalenov
Kalenov - - 300 comments

Outside of being neat, what use will the Warpstones have?

If I may make a suggestion, for chaos-aligned players (if that will be possible at this point), make them consumable, and used to bolster (or in this case, regain) Magic?

Similar to a Mana Potion so to speak. As per Order races, the elves where known for Focusing Stones I believe? And a rune focus would work for Dwarves, Prayer Icon for Humans?

Using the item as if it had a recharge, like a normal magical item, then in turn the person would be forced after so many uses/recharges of the players mana, the individual would go back to the temple of his or her patron? (Sigmar; Valaya; etc)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Fix of details on some armour. Warpstones that will be common loot. Banners that will hang around in towns and the gallows that create a grimmer athmosphere.